When you get back to Town-in-A-Box, several goblin survivors on cannons are attacking zombies...
"The zombies are coming!"
"Ooh, that's gotta hurt!"
"Don't worry, the zombies are looking for brains. Your safe."
"That's right. Look at the pretty flags."
"Have you heard of Azshara? There are no zombies there."
This might be a possible Zombieland reference where the characters Wichita and Little Rock tell Columbus and Tallahassee that they plan on going to an amusement park called Pacific Playland, where they believe that this is the only place in Los Angeles that is free of zombies."What do you think? Zombie kill of the week?"
This is a Zombieland reference where Tallahassee is asking Columbus, Little Rock, and Wichita about the zombie he just killed was "Kill of the week?" Until a flash back provided by Columbus tells of an elderly woman dropping a piano on a zombie was kill of the week."SMOKER!"
Hmm...who knew these guys played the Left 4 Dead series? If anyone that hasn't played the L4D series, the smoker is one of many Special infected zombies. This zombie's ability is using his "tongue" to wrap survivors and either drag the victim to him or into a area where the other survivors cannot save him/her.
Quest
Oomlot Dealt With
A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
HD Video Tutorial for this quest : https://www.youtube.com/watch?v=5w3Cu-Cme6Q
A video of the quest Oomlot Dealt With
https://www.youtube.com/watch?v=3XdF2ONwBB0
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24937))
Requirements
Read from the Blizzard quest API.
What to do
Description
{name}, you have to get back to the Town-In-A-Box and warn them about the goblin zombies up in the volcano's caldera!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #174 45.5 65.1
Coordinates
- Turn-inThe Lost Isles 45.5, 65.1
/way #174 45.5 65.1 - Objective areaThe Lost Isles 57.4, 71.8
/way #174 57.4 71.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Reward details
Reputation: Bilgewater Cartel +10
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Lost Isles
Part 39 of 72.
Previous: Send a Message · Next: Up the Volcano
- 34Get Back to Town
- 35Town-In-A-Box: Under Attack
- 36Oomlot Village
- 37Free the Captives
- 38Send a Message
- 39Oomlot Dealt With
- 40Up the Volcano
- 41Zombies vs. Super Booster Rocket Boots
- 42Three Little Pygmies
- 43Rockin' Powder
- 44Rocket Boot Boost
- 45Children of a Turtle God
Showing steps 34 to 45 of 72.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Send a Message
The Oomlot leader, Yngwie, is too powerful to be left alive. He's barking nonsense from the raised west side of the village, across the rope bridge. Go up there and get him before he sends the rest of the village against us. Piece of cake!
After this quest
Taken from the storyline's own step order.
- Up the Volcano
A whole bunch of our people headed up to the top of the volcano to mount a counter-offensive. There's something horrible brewing up there on the Lost Peak. They're waiting for you before they make any moves against the pygmies. Those evil little things turned a lot of us into zombies!
The storyline at a glance
The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.
Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).
Other storylines on the Orgrimmar map
- The Missing Expedition
- Allies of the Horde: Vulpera
- Twilight Highlands
- Lost Honor
- An Uncertain Fate
- Cataclysm Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.