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Quest Log

Regal Remains

Regal Remains is a quest for level 10-45 in Stormheim. It is step 10 of 14 in The Trial of Valor storyline. The quest's turn-in marker is in Stormheim at 70.0, 45.4. It rewards 1 reputation reward, 6,150 experience and money.

Description

So you seek the judgment of the queen of the Valkyra? This must be your fault!

The Bonespeakers of Haustvald have committed an atrocity and stolen Ashildir's bones. They must have done this to keep an outsider from completing the trials. You must not let this stand!

Enter Haustvald and retrieve her remains. I hope, for your sake, that Ashildir is in a forgiving mood.

Rewards

Money20 gold22 silver
Experience6,150 XP
ReputationValarjar +150
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Kammikatze+4via Wowhead (opens the original comment in a new tab)

Don't abandon the quest right now as you don't get the quest back. I was stuck at 7/8 remains and couldn't find the last one. This issue has been reported by others as well. Apparently the last bone is well hidden in one of the barrows and easy to miss.

Read all 9 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP6,150
MoneyGold20g 22s
ReputationValarjar+150

Reward details

Reputation: Valarjar +150

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapStormheimTurn-in marker at 70.0, 45.4, 10 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 10 mapped points
Stormheim map showing where to go for Regal RemainsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #634 70.0 45.4

Coordinates

  • Turn-inStormheim 70.0, 45.4/way #634 70.0 45.4
  • Objective area (centre of the marked area)Stormheim 70.9, 43.9/way #634 70.9 43.9
  • Objective areaStormheim 68.2, 48.7/way #634 68.2 48.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Stormheim:

  • Greywatch, StormheimAlliance · about 570 yards south
  • Valdisdall, StormheimAlliance and Horde · about 580 yards west
  • Stormtorn Foothills, StormheimAlliance and Horde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 80 yards north-east
  • Objective areaabout 170 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Trial of Valor

Part 10 of 14.

Previous: Lay Them to Rest · Next: The Runes that Bind

  1. 1The Trials Continue
  2. 2Speaking of Bones
  3. 3To Haustvald
  4. 4Turn the Keys
  5. 5The Runewood's Revenge
  6. 6The Dreaming Fungus
  7. 7Bjornharta
  8. 8Judgment Day
  9. 9Lay Them to Rest
  10. 10Regal Remains
  11. 11The Runes that Bind
  12. 12Breaking the Bonespeakers
  13. 13Waking the Shieldmaiden
  14. 14The Final Judgment

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Lay Them to RestStormheim · Level 10-45

    I would ask a favor, outsider. As you step through the graves of ancient heroes, you will no doubt come across spirits of the restless dead, agitated by the Bonespeakers misdeeds. They must be returned to the earth where they are buried, so that they may be judged as well.

After this quest

Taken from the storyline's own step order.

  • The Runes that BindStormheim · Level 10-45

    The stone tablet here describes a ritual where a powerful spirit can be broken into weaker pieces by binding them to special runestones. It looks like the Bonespeakers may be using this very ritual to weaken the spirit of Ashildir. It may be impossible to summon her with her spirit so weakened.

Quests that require this one

The storyline at a glance

The Trial of Valor has 14 steps, from The Trials Continue to The Final Judgment.

Maps its steps are placed on (steps per map): Stormheim (13), Helheim (1).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Stormheim

See all 135 quests in Stormheim
Downloads