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Quest

No Wings Required

A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Zoiphy+2via Wowhead (opens the original comment in a new tab)

For alliance, there is a phasing glitch with this quest. If you turn in other quests you get from the same quest giver before you turn in this one, she does not phase properly into her turn-in location within the walls. This is a known bug and i'm not aware of any efforts to resolve it.

the easiest solution is to return to Lorna's Watch FP location and she will be there and you can turn it in.

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Quest facts

LevelLevel 10-45
Quest ID38613

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38613))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineThe Trial of Will, step 3 of 12
Rewards2g 2s 20c, 775 XP

Description

That thing looks like it's got the range to get us over the wall. There's a good spot to hook onto right past us - you should be able to spot it from here. Once you're inside, do me a favor and see if you can distract the guards so I can slip through. I'll see what else I can find out about these vrykul.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 3 mapped points
Stormheim map showing where to go for No Wings RequiredTurn-inObjective areaObjective area

In-game waypoint: /way #634 43.7 67.9

Coordinates

  • Turn-inStormheim 43.7, 67.9/way #634 43.7 67.9
  • Objective areaStormheim 45.5, 65.8/way #634 45.5 65.8
  • Objective areaStormheim 46.6, 67.8/way #634 46.6 67.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Stormheim:

  • Cullen's Post, StormheimHorde · about 340 yards north
  • Thorim's PeakAlliance and Horde · about 540 yards south-west
  • Dreadwake's Landing, StormheimHorde · about 660 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards north-east
  • Objective areaabout 170 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP
ReputationValarjar +10

Reward details

Reputation: Valarjar +10

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Trial of Will

Part 3 of 12.

Previous: A Grapple a Day · Next: To Weather the Storm

  1. 1Will of the Thorignir
  2. 2A Grapple a Day
  3. 3No Wings Required
  4. 4To Weather the Storm
  5. 5Impalement Insurance
  6. 6Another Way
  7. 7Above the Winter Moonlight
  8. 8Heart of a Dragon
  9. 9Wings of Liberty
  10. 10Fury of the Storm
  11. 11Where Dragons Rule
  12. 12Cry Thunder!

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Grapple a DayStormheim · Level 10-45

    So some old magic vrykul is helping us out? I guess that's good, but this trial of yours might be tricky. You see, the only way up that mountain, is through those big walls. You know, the ones with the mean-looking drakes on them.

After this quest

Taken from the storyline's own step order.

  • To Weather the StormStormheim · Level 10-45

    When I was scouting this place out, I noticed the vrykul here are no strangers to the treacherous mountain path we're trying to get to. They've got some specialized equipment they're using, and if I were you I'd try to get my hands on some.

Other quests with this name

This one: Horde only · Stormheim · Level 10-45.

The storyline at a glance

The Trial of Will has 12 steps, from Will of the Thorignir to Cry Thunder!.

Maps its steps are placed on (steps per map): Stormheim (11), Thorignir Refuge (1).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.