Collect the barrels of "waste" on the shore
Quest
Pump it Up
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For anyone using action bar addons and having the progress bar for this quest be hidden - you can download the addon moveanything, and then go under boss specific frames > Player Alternative Power Bar
For those wondering if the two glass pump-containers stay on if you let the quest unfinished... unfortunately they don't. They seem to last while in the area, but disappear outside of it. Bummer.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38358))
Requirements
Read from the Blizzard quest API.
What to do
Description
The Black Rose was a seafaring laboratory for the Royal Apothecary Society. Naturally, we had some volatile... "byproducts" onboard. Regrettably, one such substance was released during our skirmish with the Alliance gunship. As you can see, it is taking quite a toll on the coast. The R.A.S. must remedy this situation before we press further inland. Please take a containment unit and fill it with waste - for us to dispose of properly at a later time, of course.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #634 36.1 27.3
Coordinates
- Turn-inStormheim 36.1, 27.3
/way #634 36.1 27.3 - Turn-inStormheim 37.7, 21.7
/way #634 37.7 21.7 - Objective area (centre of the marked area)Stormheim 35.4, 23.7
/way #634 35.4 23.7 - Objective areaStormheim 36.1, 27.4
/way #634 36.1 27.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- The Splintered Fleet same spot
- A Grim Trophy about 150 yards
- The Ranger Lord about 250 yards
- Wrath of the Blightcaller about 250 yards
- Come at Me, Brul about 460 yards
- The Charge Within about 460 yards
- Eyes of Nashal about 460 yards
- Mysteries of Nature about 460 yards
- Calling Hilaire Home about 560 yards
- Bite of the Beast about 560 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Stormheim:
- Forsaken Foothold, Stormheim
- Stonehoof Watch, Highmountain
- Nastrondir
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Experiments of the Royal Apothecary Society
Part 1 of 2.
Next: Side Effects May Include Mild Undeath
- 1Pump it Up
- 2Side Effects May Include Mild Undeath
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Side Effects May Include Mild Undeath
Exposure to this particular "byproduct" is quite nasty. Rapid cell degeneration quickly reduces the subject to a shambling husk incapable of any reason or thought beyond a violent, throbbing hatred for the warmth of life. As you might imagine, the local fauna have been affected by the spill.
The storyline at a glance
Experiments of the Royal Apothecary Society has 2 steps, from Pump it Up to Side Effects May Include Mild Undeath.
Maps its steps are placed on (steps per map): Stormheim (2).
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.