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Quest

Fight the Power

A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID28102

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28102))

What to do

StorylineFelwood, step 10 of 69
Rewards10g 50s, 4,100 XP

Description

It's time for the final push against the Jadefire! If you're prepared to break through their foul barrier and bring the fight to their leader, I'd also ask your help against the lesser satyr. Our druids fight ferociously, but your strength can help turn the battle. Show the Jadefire that their power will no longer hold sway over these lands!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Felwood Quest turn-in 10 mapped points
Felwood map showing where to go for Fight the PowerTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #77 42.0 71.8

Coordinates

  • Turn-inFelwood 42.0, 71.8/way #77 42.0 71.8
  • Objective area (centre of the marked area)Felwood 38.7, 67.4/way #77 38.7 67.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Felwood map

Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Felwood:

  • Wildheart Point, FelwoodAlliance and Horde · about 420 yards north
  • Emerald Sanctuary, FelwoodAlliance and Horde · about 680 yards south-east
  • Grove of the Ancients, DarkshoreAlliance · about 1,100 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 270 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Felwood

Part 10 of 69.

Previous: Touch the Untouchable · Next: Break the Unbreakable

  1. 5Ruumbo Demands Honey
  2. 6Dance for Ruumbo!
  3. 7Do the Imp-Possible
  4. 8See the Invisible
  5. 9Touch the Untouchable
  6. 10Fight the Power
  7. 11Break the Unbreakable
  8. 12Open Their Eyes
  9. 13Crying Violet
  10. 14Forces of Jaedenar
  11. 15Purity From Corruption
  12. 16The Inner Circle

Showing steps 5 to 16 of 69.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Touch the UntouchableFelwood · Level 15-30

    I've added a drop of my very own essence to the ooze. Look for a glowing sigil to the west, at the edge of Shadowlurk Ridge. Stand on it, concentrate, and pour this stuff all over yourself. It should be enough to shift you into the nether and let you see what's REALLY there. You won't be alone...

After this quest

Taken from the storyline's own step order.

  • Break the UnbreakableFelwood · Level 15-30

    With the claw, we are ready to break through the Jadefire's defenses. Head into the ruins to the northwest. Beyond the frontline of the satyr you'll find a narrow pass heading to their corrupted moonwell.

The storyline at a glance

Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.

Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).

Steps of this storyline count toward:

Other storylines on the Felwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.