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Quest

Survival Skills

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Desertcobra+25via Wowhead (opens the original comment in a new tab)

Nobody has ever said what you have to do to start the fire.
The location stated below is incorrect. The correct location is 35.70 35.60. It is Rexxar's campfire. Stand by it and right click the campfire (with wood in your bag of course). Click the campfire again to cook the meat.

3
selwyncdog+20via Wowhead (opens the original comment in a new tab)

I had trouble with this one. I killed the pigs and got the drops, but the meat disappeared from my inventory. Turns out you must have started the overnight stay, with the timer running, then kill pigs, harvest tree, build fire cook meat, eat, go kill pig, cook, eat, go kill pig, cook and eat. Three meals are enough.

Read all 28 on Wowhead ↗

Quest facts

LevelLevel 10-45
LocationHighmountain
CategoryHunter Campaign
Quest ID43335

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43335))

Requirements

ClassHunter

Read from the Blizzard quest API.

Description

The life of a hunter should never be dull. Living in the wild you never know what will happen next, but you survive on skill and instinct. Show me you have the basic survival skills to live off the land.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 14 mapped points
Highmountain map showing where to go for Survival SkillsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #650 36.7 35.4

Coordinates

  • Turn-inHighmountain 36.7, 35.4/way #650 36.7 35.4
  • Objective area (centre of the marked area)Highmountain 36.2, 38.4/way #650 36.2 38.4
  • Objective areaHighmountain 36.7, 35.6/way #650 36.7 35.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • The Witchwood, HighmountainAlliance and Horde · about 210 yards south-east
  • Felbane Camp, HighmountainAlliance and Horde · about 510 yards west
  • Trueshot LodgeAlliance and Horde · about 700 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards south
  • Objective areaabout 160 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Watchers in the Wild I

Part 11 of 14.

Previous: Recruiting Rexxar · Next: Survive the Night

  1. 1Scouting Reports
  2. 2Lending a Hand
  3. 3Rising Troubles
  4. 4Assassin Entrapment
  5. 5Urgent Summons
  6. 6Calling Hilaire Home
  7. 7Bite of the Beast
  8. 8Homecoming
  9. 9Champion: Beastmaster Hilaire
  10. 10Recruiting Rexxar
  11. 11Survival Skills
  12. 12Survive the Night
  13. 13Champion: Rexxar
  14. 14Signaling Trouble

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Recruiting RexxarLevel 10-45

    To do the most good, we need the best hunters at our side. Having you leading the order is a great start, but we'll need others who share your skill and expertise if we plan on making an impact.

After this quest

Taken from the storyline's own step order.

  • Survive the NightLevel 10-45

    Now it's time to put your skills to the test. Your order seems to be a lot of watching and waiting without a lot of action. Prove me wrong. Show me that I might have something in common with the Unseen Path. If you survive a night in the wild, then I will consider joining your order.

The storyline at a glance

Watchers in the Wild I has 14 steps, from Scouting Reports to Signaling Trouble.

Maps its steps are placed on (steps per map): Trueshot Lodge (4), Val'sharah (3), Stormheim (3), Highmountain (3).

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.