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Quest

The Heads of the SI:7

A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Rankkor+9via Wowhead (opens the original comment in a new tab)

back in the beta, the 3 targets of this quest were the human (Arrinton) a Female Draenei (Exarch Cyn) and a Male Night elf (Magister Moonfrost).

also their classes used to be diferent with arrington being a warrior, Cyn being a paladin, and moonfrost being a mage.

at some point they changed them all to rogue class, changed Cyn from a draenei to a night elf, and changed moonfrost to worgen (complete with namechange too)

Read all 18 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID25093

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25093))

Requirements

RaceGoblin

Read from the Blizzard quest API.

What to do

StorylineThe Lost Isles, step 50 of 72
RewardsAggra's Sash, Silver Platter, 5g 35s, 2,750 XP

Description

These orcs were murdered in cold-blood by the Alliance down on the coast. We did nothing to provoke them. Their deaths should not be in vain, {name}. Will you bring them justice? <Aggra appears as if she can barely contain her rage.> There are three SI:7 leaders down there along the beach. Bring me each of their heads.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 5 mapped points
The Lost Isles map showing where to go for The Heads of the SI:7Turn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #174 36.4 41.3

Coordinates

  • Turn-inThe Lost Isles 36.4, 41.3/way #174 36.4 41.3
  • Objective areaThe Lost Isles 32.3, 42.9/way #174 32.3 42.9
  • Objective areaThe Lost Isles 33.4, 27.9/way #174 33.4 27.9
  • Objective areaThe Lost Isles 30.8, 33.9/way #174 30.8 33.9
  • Objective areaThe Lost Isles 36.6, 41.8/way #174 36.6 41.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards west
  • Objective areaabout 430 yards north
  • Objective areaabout 340 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money5 gold35 silver
Experience2,750 XP
ReputationBilgewater Cartel +250, Orgrimmar +250

Reward details

Pick one of these

TypeCloth Waist
Item level5
BindingBinds when picked up
Armor2
Stats+1 Intellect, +1 Stamina
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for1 silver9 copper
TypeShield Shield
Item level5
BindingBinds when picked up
Armor31
Stats+1 Strength, +1 Stamina, +2 Intellect
Suited toRestoration, Elemental, Holy, Protection
Sells to vendors for2 silver8 copper

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Reputation: Orgrimmar +250

Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.

Reputation group: Horde.

Other quests in The Lost Isles that reward Orgrimmar reputation: The Enemy of My Enemy (+10), The Vicious Vale (+10), Weed Whacker (+250), Forward Movement (+10), Infrared = Infradead (+250), To the Cliffs (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Lost Isles

Part 50 of 72.

Previous: The Pride of Kezan · Next: The Warchief Wants You

  1. 45Children of a Turtle God
  2. 46Volcanoth!
  3. 47Repel the Paratroopers
  4. 48Mine Disposal, the Goblin Way
  5. 49The Pride of Kezan
  6. 50The Heads of the SI:7
  7. 51The Warchief Wants You
  8. 52Borrow Bastia
  9. 53Let's Ride
  10. 54The Gallywix Labor Mine
  11. 55Kaja'Cola Gives You IDEAS! (TM)
  12. 56Morale Boost

Showing steps 45 to 56 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Pride of KezanThe Lost Isles · Level 1-20

    This is ridiculous! Those gnomes just don't know when to stop! Goblin pride is on the line here! <name>, you gotta jump into the Pride of Kezan and show them what's what! Let me know when you're ready!

After this quest

Taken from the storyline's own step order.

  • The Warchief Wants YouThe Lost Isles · Level 1-20

    True to his word, Thrall is going to get us going in the right direction to rescue our people. He asked to speak with you. Good luck, <name>. We're all depending on you.

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.