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Quest

To the Cliffs

A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-20
Quest ID14240

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14240))

Requirements

RaceGoblin

Read from the Blizzard quest API.

What to do

StorylineThe Lost Isles, step 17 of 72
Rewards350 XP

Description

I sent Scout Brax forward along the road to the cliffs overlooking the beach to the west. I am going to put you onto Bastia. Travel down the path and let Brax know that we are going to take a different route. We'll see you at the attack on the Alliance beachhead!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 2 mapped points
The Lost Isles map showing where to go for To the CliffsTurn-inObjective area

In-game waypoint: /way #174 25.3 59.8

Coordinates

  • Turn-inThe Lost Isles 25.3, 59.8/way #174 25.3 59.8
  • Objective areaThe Lost Isles 34.6, 66.9/way #174 34.6 66.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 470 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience350 XP
ReputationBilgewater Cartel +10, Orgrimmar +10

Reward details

Reputation: Bilgewater Cartel +10

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Reputation: Orgrimmar +10

Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.

Reputation group: Horde.

Other quests in The Lost Isles that reward Orgrimmar reputation: The Enemy of My Enemy (+10), The Vicious Vale (+10), Weed Whacker (+250), Forward Movement (+10), Infrared = Infradead (+250), Get to the Gyrochoppa! (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Lost Isles

Part 17 of 72.

Previous: Infrared = Infradead · Next: Get to the Gyrochoppa!

  1. 12The Vicious Vale
  2. 13Weed Whacker
  3. 14Back to Aggra
  4. 15Forward Movement
  5. 16Infrared = Infradead
  6. 17To the Cliffs
  7. 18Get to the Gyrochoppa!
  8. 19Precious Cargo
  9. 20Meet Me Up Top
  10. 21Warchief's Revenge
  11. 22Farewell, For Now
  12. 23Up, Up & Away!

Showing steps 12 to 23 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Infrared = InfradeadThe Lost Isles · Level 1-20

    Keep your voice down. The glen north and west of here is crawling with Alliance assassins. Unfortunately, we haven't been able to spot them. The cowards! They hide and won't fight face-to-face. You goblins are known for your wondrous goggles. Surely you have a pair that will allow you to see them?

After this quest

Taken from the storyline's own step order.

  • Get to the Gyrochoppa!The Lost Isles · Level 1-20

    The Alliance have stolen something of vital importance to the Horde. It is being held out on their ships. At the other end of the beach is a gyrochoppa. Our battlesworn will cover your approach. Go retrieve the keys to the flying machine from one of their operatives.

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.