Use gong
/way 28.58 88.58 Gong location
Then kill [npc=127025]This Be Mutiny quest video: https://www.youtube.com/watch?v=69-Sw2eZkTQ
This quest is part of the Vol'dun Port of Zem'lan questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo122Port of Zem'lan Event[npc=128261]Port of Zem'lanhttps://youtu.be/PnZulYNxM3E1241Port of Zem'lan [currency=1553][npc=136309]Port of Zem'lanhttps://youtu.be/4QIJ7nkY6ww128Port of Zem'lanTreasure MapPort of Zem'lanhttps://youtu.be/ts_YUoaxtbE130Port of Zem'lan[npc=136779]The Golden Islehttps://youtu.be/is3ssAytZWIId column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
This Be Mutiny
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48326))
Requirements
Read from the Blizzard quest API.
What to do
Description
It be time to face Pirate-King Zem'lan and bring dis mutiny to bear, {name}. Zem'lan keeps a gong at de top of his treasure isle dat any crew member can ring to challenge him to a fight. I only ever seen one lass brave enough to ring it, and it didn't end well for her. But you and me, we be de scourge of de seven seas, aye? Even mighty Zem'lan be no match for de two of us together. Ring de gong, and let's make Zem'lan pay for cursin' his crew and treatin' us like dogs. Mutiny or de yard arm!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 30.2 86.5
Coordinates
- Turn-inVol'dun 30.2, 86.5
/way #864 30.2 86.5 - Objective areaVol'dun 28.7, 88.7
/way #864 28.7 88.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Awakened Elements about 620 yards
- Calldown: Cleaner about 650 yards
- Get Us Some Beach about 650 yards
- The Platinum Map about 780 yards
- An Ore for an Eye about 780 yards
- Charging the Batteries about 820 yards
- Power Problems about 820 yards
- The Captain's Cache about 900 yards
- Captain Hartford about 900 yards
- I Heard You Lost the Herd about 940 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Scorched Sands Outpost, Vol'dun
- Goldtusk Inn, Vol'dun
- Temple of Akunda, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Voldunai +250
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Port of Zem'lan
Part 13 of 15.
Previous: The First Time I Died · Next: Escaping Zem'lan
- 1Lost in Zem'lan
- 4The Day the Port Fell
- 5Overdue Mutiny
- 6The Yard Arm of the Law
- 7My Last Day Alive
- 8Maroon 'em with Fire
- 9The Grinning Idols
- 10The Golden Isle
- 11Our Share of the Plunder
- 12The First Time I Died
- 13This Be Mutiny
- 14Escaping Zem'lan
- 15A Strange Delivery
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The First Time I Died
Dis be it. Where Zem'lan cursed us all. It began with me death. De first of countless deaths I've had since. Each of dem spent fighting and dying for Pirate-King Zem'lan and his selfish treasure hoard. I don't know if de idols he used to curse us can even be destroyed, but we gotta try.
After this quest
Taken from the storyline's own step order.
- Escaping Zem'lan
Pirate-King Zem'lan was right about one thing: he won't stay dead for long. We gotta take our treasure and get out of here while we got de chance. We can take de boat, but we'll need a place to hide out for awhile. Are your vulpera friends open to housin' a few stowaways?
The storyline at a glance
Port of Zem'lan has 15 steps, from Lost in Zem'lan to A Strange Delivery.
Maps its steps are placed on (steps per map): Vol'dun (15).
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.