Shrine of Thunder is inside the small cave. to the north.
Cave entrance is from the south side of the hill.
/way 52.18 83.95 Cave entrance (from south side)Cleanse the Mind quest video: https://www.youtube.com/watch?v=22qCttRvwas
This quest is part of the Vol'dun The Warguard's Fate questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo27The Warguard's Fate[npc=127691]Temple of Akundahttps://youtu.be/I-Y8VhTv8LQ291The Warguard's Fate[npc=127992]Temple of Akundahttps://youtu.be/iarob4cMV9g321The Warguard's Fate [currency=1553][npc=127992]Temple of Akundahttps://youtu.be/22qCttRvwas332The Warguard's Fate[npc=127992]Temple of Akundahttps://youtu.be/tDjuqXYSrFk382The Warguard's Fate[npc=127989]Valley of Sorrowshttps://youtu.be/O9JkqI_c5t039The Warguard's Fate[npc=127989]Valley of Sorrowshttps://youtu.be/uZZD2SmF7XY40The Warguard's Fate[npc=138382]Forgotten Hollowhttps://youtu.be/mi68sbHzcFM41The Warguard's Fate [spell=272121][npc=128152]Temple of Akundahttps://youtu.be/7y31MWmzvhg42The Warguard's Fate [currency=1560][npc=130660]Temple of Akundahttps://youtu.be/OgcW4ranaSUId column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Cleanse the Mind
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For Druids : it won't work if you are shapeshifted.
Curiously, it works for Shamans in Ghost Wolf form, and the "inner demon" appears as a coyote model.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48887))
Requirements
Read from the Blizzard quest API.
What to do
Description
If you wish to invite Akunda into your mind, it can't be bogged down by fear or regret. Meditate at de Shrine of Thunder and confront whatever demons linger in de dark recesses of your mind.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 53.2 90.3
Coordinates
- Turn-inVol'dun 53.2, 90.3
/way #864 53.2 90.3 - Objective areaVol'dun 52.2, 83.3
/way #864 52.2 83.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Dead Men Tell No Tales about 600 yards
- Seafaring Necessities about 600 yards
- The Captain's Cache about 680 yards
- Captain Hartford about 680 yards
- The Chef's Apprentice about 850 yards
- Savage Saurolisks about 850 yards
- They Might Be Delicious about 850 yards
- Mystery Meat about 890 yards
- Hungry Mouths To Feed about 900 yards
- Vol'duni Fried Chicken about 900 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Temple of Akunda, Vol'dun
- Scorched Sands Outpost, Vol'dun
- Goldtusk Inn, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Reward details
Reputation: Voldunai +75
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Currency: Azerite x 100
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Warguard's Fate
Part 6 of 16.
Previous: Vile Infestation · Next: It Springs Eternal
- 1On the Move
- 2The Perfect Offering
- 3Powerful Conductors
- 4Sacred Remains
- 5Vile Infestation
- 6Cleanse the Mind
- 7It Springs Eternal
- 8Trial of Truth
- 9Akunda Awaits
- 10Valley of Sorrows
- 11Memory Breach
- 12Shattered and Broken
Showing steps 1 to 12 of 16.
Also part of: Dunes of Vol'dun (part 23 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Vile Infestation
Redemption must be earned. We do good works to show Akunda we are worthy of his blessing. De ranishu are a plague upon these lands. Dey devour everything in sight, with no regard for taste or texture. If dey go unchecked, those vile pests will eat their way straight to de temple.
After this quest
Taken from the storyline's own step order.
- It Springs Eternal
Water is a sacred resource in dese dunes, but those within dis temple never know thirst. Akunda commands de storm, allowing de nearby spring to never run empty. Unfortunately, our eternal water source attracts a variety of animals dat are a plague upon our temple.
The storyline at a glance
The Warguard's Fate has 16 steps, from On the Move to Clearing the Fog.
Maps its steps are placed on (steps per map): Vol'dun (16).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
- Gaining a Foothold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.