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Quest

Familiar Intruders

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID26580

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26580))

What to do

StorylineDeepholm, The Stone Throne, step 29 of 44
Rewards3g 43s 50c, 1,200 XP

Description

Fleshling. Some of your kind skitter among the rocks. Too cowardly to approach, too swift to be crushed. If you wish my favor, deal with them. I tire of these games.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 2 mapped points
Deepholm map showing where to go for Familiar IntrudersTurn-inObjective area

In-game waypoint: /way #207 71.8 47.6

Coordinates

  • Turn-inDeepholm 71.8, 47.6/way #207 71.8 47.6
  • Objective areaDeepholm 72.2, 54.0/way #207 72.2 54.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 220 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money3 gold43 silver
Experience1,200 XP
ReputationThe Earthen Ring +25

Reward details

Reputation: The Earthen Ring +25

This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.

Reputation group: Cataclysm.

Other quests in Deepholm that reward The Earthen Ring reputation: The World Pillar (+75), The Earth Claims All (+250), Gunship Down (+250), Captain's Log (+75), Diplomacy First (+75), All Our Friends Are Dead (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Deepholm, The Stone Throne

Part 29 of 44.

Previous: Gone Soft · Next: A Head Full of Wind

  1. 24Fragile Values
  2. 25Resonating Blow
  3. 26Rocky Upheaval
  4. 27Doomshrooms
  5. 28Gone Soft
  6. 29Familiar Intruders
  7. 30A Head Full of Wind
  8. 31Unnatural Causes
  9. 32Wrath of the Fungalmancer
  10. 33Shaken and Stirred
  11. 34Corruption Destruction
  12. 35At the Stonemother's Call

Showing steps 24 to 35 of 44.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Gone SoftDeepholm · Level 30-35

    The fungal behemoths that surround us have succumbed to a weakness very similar to that that affects your kind. Their skin has grown soft. They no longer belong with the stone. Kill them. We do not wish to see this infection spread.

After this quest

Taken from the storyline's own step order.

  • A Head Full of WindDeepholm · Level 30-35

    I'm no druid, but some of these mushrooms do not look to be naturally occurring. I know that our Stone Lord friend over there is eager to blame this on exposure to Azeroth, but I suspect more domestic causes. I saw some clouds of red mist to the northeast, near the water's edge.

The storyline at a glance

Deepholm, The Stone Throne has 44 steps, from The Very Earth Beneath Our Feet to The Binding.

Maps its steps are placed on (steps per map): Deepholm (44).

Steps of this storyline count toward:

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.