"Hello, do you have a minute to talk about Dracula?"
No. Wait..."Dracula" Dracula?
"Yes!"
So you're vampires?
"Yes. We have pamphlets"
Vampires have missionaries now?
"How else would we get new vampire members?"
But don't you just like, bite people?
"That's a hurtful stereotype sir. May we come in?"
Quest
Manifesto Destiny
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Bro I literally walked away, came back, and my character was tossing hundreds of pamphlets. the quest does itself, folks
Note you don't need to take flight to have it completed. You can just be in the right zone on a fly-capable mount and it will complete itself.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78640))
What to do
Description
Before take mines, my people live in great city. Stoneheads call it the Warrens. Candle King's bullies run it now. We need see what we are fighting. Let kobolds know we here to help! Better choices than Candle King. What better way than pamphlets? Everyone love pamphlet! We draw real good! Brinthe say you have some sort of flying dragon-bird-thing? Perfect for scout! Perfect for dropping pamphlets! <Skitter looks at you expectantly, making small flapping motions as she waits.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 57.3 32.0
Coordinates
- Turn-inThe Ringing Deeps 57.3, 32.0
/way #2214 57.3 32.0 - Objective area (centre of the marked area)The Ringing Deeps 60.2, 32.5
/way #2214 60.2 32.5 - Objective areaThe Ringing Deeps 55.4, 21.7
/way #2214 55.4 21.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Beat the Best about 500 yards
- Snouty Sabotage about 500 yards
- Casing the Camp about 500 yards
- Oozemodious about 520 yards
- Desperately Seeking Skorthuz about 520 yards
- Lisky Business about 520 yards
- Listener Lost about 560 yards
- Defragmenting Memory about 560 yards
- Hair of the Spider about 600 yards
- A Poultice for Poison about 600 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Shadowvein Point, The Ringing Deeps
- Gundargaz, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Ringing Deeps map
Storyline
By Candlelight
Part 13 of 20.
Previous: Retaking the Mines · Next: Ko-boldening
- 8Leave No Stone Behind
- 9Death and Waxes
- 10Cracking Cogchewer
- 11Engineering Destruction
- 12Retaking the Mines
- 13Manifesto Destiny
- 14Ko-boldening
- 15Not Waste, Not Want
- 16Tackling Torchsnarl
- 17Wax On, Pot Off
- 18New Candle, New Hope
- 19Back to Gundargaz
Showing steps 8 to 19 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Retaking the Mines
Now that we have the keys, it is time to take the fight to the Candle King. Get that gate open. Once we're inside, we'll move on to the next step.
After this quest
Taken from the storyline's own step order.
- Ko-boldening
Bullies everywhere! Innocent kobolds kept down by Candle King's thugs all across Warrens. Give bullies taste of own medicine! Once bullies beaten, innocent have chance to run. Be free!
Quests that require this one
The storyline at a glance
By Candlelight has 20 steps, from Into the Deeps to The Ringing Deeps.
Maps its steps are placed on (steps per map): The Ringing Deeps (20).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.