If you came here to watch the cutscene with sound - here you go: Ceremony of Sending Cutscene
Quest
Repent of the Highborne
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
No sound in the cutscene. I have music on, dropped quest and picked it up a couple times to verify. Still nothing.
Ridiculous. This was supposed to be a sentimental scene for us, come on.
Multi-dollar company
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84945))
Description
The reagents are gathered, and the lingering souls have been put at ease for the moment. We do not have long. Stand back, while I send them to where they are meant to dwell.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1543 26.9 37.9
Coordinates
- Turn-inThe Maw 26.9, 37.9
/way #1543 26.9 37.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Maw map
- On the Trail about 140 yards
- Here Goes Something about 160 yards
- Misery's Company about 220 yards
- Torment for the Taking about 250 yards
- Acquisition: Crystallized Stygia about 260 yards
- A Monument to Vengeance about 340 yards
- Acquisition: Runeforged Shackles about 380 yards
- A Shadowed Fate about 480 yards
- Acquisition: Blazing Ingots about 500 yards
- Anger Management about 530 yards
Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Maw:
- Progenitor Console
- Ve'nari's Refuge
- Keeper's Respite
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 24 comments
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Storyline
Paths Forward
Part 9 of 12.
Previous: Preludes and Preparations · Next: Determination
- 1Excising the Incursion
- 2To Cleanse Shadow's Stain
- 3Distant Echoes
- 4Chaos Control
- 5Mad Space
- 7The Long Vigil
- 8Preludes and Preparations
- 9Repent of the Highborne
- 10Determination
- 11Returning to Life
- 12The Eleventh Hour
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Preludes and Preparations
As you are no doubt aware, ferrying souls beyond the bounds of the Maw is no easy task. This is not a place from whence souls are meant to ascend. Our resources are limited, but I have devised a way to ensure the relative safety of the souls I retrieve--though I will require materials.
After this quest
Taken from the storyline's own step order.
- Determination
Hold a moment. Arator will be fine for a few moments longer. Let him travel alone for a moment. I wish to speak to you. Privately.
The storyline at a glance
Paths Forward has 12 steps, from Excising the Incursion to The Eleventh Hour.
Maps its steps are placed on (steps per map): The Maw (10), Tazavesh (1), Dornogal (1).
Steps of this storyline count toward:
Other storylines on The Maw map
- Patch Campaign
- Patch Intro
- An Army of Bone and Steel
- Focusing the Eye
- Torghast
- New Rules
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.