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Quest

Charming the Lifeless

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
FlipperPA+7via Wowhead (opens the original comment in a new tab)

If there's an invasion World Quest up, you're going to be stuck. There was a Naga invasion world quest up. I couldn't do the World Quest because of where I was in the quest line - I saw it on the map, but the objective didn't appear, although I could see the Naga invasion happening.

This phased me enough that I could get the item needed for this quest. I had to wait for the Naga invasion quest to end the next day.

So if you find yourself stuck here, that's why you can't find the charm object that starts the quest!

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 20-60
Quest ID48521

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48521))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineFletcher's Hollow, step 6 of 11
Rewards25g 74s, 8,150 XP

Description

<You've seen a charm like this in Fallhaven being used to control a wicker construct. If you can figure out how to use it, you may be able to take control of one of the coven's wicker constructs.>

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 10 mapped points
Drustvar map showing where to go for Charming the LifelessTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #896 70.1 60.3

Coordinates

  • Turn-inDrustvar 70.1, 60.3/way #896 70.1 60.3
  • Objective area (centre of the marked area)Drustvar 69.6, 63.4/way #896 69.6 63.4
  • Objective areaDrustvar 70.6, 63.5/way #896 70.6 63.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Drustvar:

  • Fletcher's Hollow, DrustvarAlliance · at the same spot
  • Vigil Hill, Tiragarde SoundAlliance · about 660 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 120 yards south
  • Objective areaabout 130 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Fletcher's Hollow

Part 6 of 11.

Previous: The Three Sisters · Next: A Revealing Missive

  1. 1The Curse of Fletcher's Hollow
  2. 2Save Who We Can
  3. 3Clear-Cutting
  4. 4Hope They Can't Swim
  5. 5The Three Sisters
  6. 6Charming the Lifeless
  7. 7A Revealing Missive
  8. 8Break Them to Splinters
  9. 9The Murderous Matron
  10. 10Culling the Coven
  11. 11An Airtight Alibi

Also part of: Darkness of Drustvar (part 23 of 51).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Three SistersDrustvar · Level 20-60

    If you're looking to absolve Miss Waycrest of this mess, you'll need to head into the town. Recently, I've seen some oddly dressed women among the creatures, who seem to be calling the shots. It's likely that they're the key to this whole nightmare, but we can't get in to question them.

After this quest

Taken from the storyline's own step order.

  • A Revealing MissiveDrustvar · Level 20-60

    <The strange woman possessed a letter from someone calling herself "Matron Levae" which appears to have orders to take the town of Fletcher's Hollow. This could be the evidence needed to absolve Lucille Waycrest. Mayor Pare should be interested in seeing this.>

Quests that require this one

The storyline at a glance

Fletcher's Hollow has 11 steps, from The Curse of Fletcher's Hollow to An Airtight Alibi.

Maps its steps are placed on (steps per map): Drustvar (10), Tiragarde Sound (1).

Steps of this storyline count toward:

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.