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Quest

Repair Yourself

A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
MasterJunn+4via Wowhead (opens the original comment in a new tab)

^ This -- If you can't complete the quest remove your heirloom pieces and the quest will complete. I only had to take off head, chest, back, shoulders and neck oddly enough, even though I still had my weapon, pants and trinkets equipped.

Read all 4 on Wowhead ↗

Quest facts

LevelLevel 1-10
Quest ID85678

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(85678))

What to do

StorylineThe Missing Expedition, step 22 of 70
Rewards15s, 1,050 XP

Description

Your gear isn't looking too great from your last excursion. Speak to Quartermaster Richter to get it repaired.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Exile's Reach Quest turn-in no plotted point

Nearby on the Exile's Reach map

Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Exile's Reach:

  • Alliance Outpost, Exile's Reach OutpostAlliance · about 30 yards north-east
  • Ogre Citadel, Exile's Reach IslandAlliance · about 1,300 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money15 silver
Experience1,050 XP

Storyline

The Missing Expedition

Part 22 of 70.

Previous: Stocking Up on Supplies · Next: To Darkmaul Citadel

  1. 17The Harpy Problem
  2. 18Westward Bound
  3. 19A Warrior's End
  4. 20A Rogue's End
  5. 21Stocking Up on Supplies
  6. 22Repair Yourself
  7. 23To Darkmaul Citadel
  8. 24Right Beneath Their Eyes
  9. 25Like Ogres to the Slaughter
  10. 26Catapult Destruction
  11. 27Controlling their Stones
  12. 28Dungeon: Darkmaul Citadel

Showing steps 17 to 28 of 70.

Also part of: What Lurks Below (part 2 of 4), A Dark Ritual (part 2 of 35).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Stocking Up on SuppliesExile's Reach · Level 1-10

    Quartermaster Richter was able to scavenge supplies from the wreckages on this island. Why don't you visit her and see if she has anything that you need? You'll want to be well equipped for whatever we encounter next.

After this quest

Taken from the storyline's own step order.

  • To Darkmaul CitadelExile's Reach · Level 7-10

    We've rescued everyone except for the expedition's captain. Lindie's Scout-o-Matic spotted her just outside Darkmaul Citadel. Meredy has come up with an... interesting plan to rescue the captain. It may be our only chance. Come.

The storyline at a glance

The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.

Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).

Other storylines on the Exile's Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.