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Quest

Right Beneath Their Eyes

A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
ArcaneEther+25via Wowhead (opens the original comment in a new tab)

This Quest has been a plague on the Newcomer Chat channel.

Everyday, at least ten New Players post "wave to Gor'Groth", because the Quest Text isn't clear how slash commands work.

It should say "Target Gor'Groth and type /wave" instead of "Type /wave to Gor'Groth".

3
HubyD+8via Wowhead (opens the original comment in a new tab)

When I got to the final area with "Captain Kelra", I couldn't turn in for some reason. I also stayed an ogre instead of transforming back to my normal form.

I had to abandon the quest and redo it, which then worked.

Read all 11 on Wowhead ↗

Quest facts

LevelLevel 7-10
Quest ID55981

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55981))

What to do

StorylineThe Missing Expedition, step 24 of 70
Rewards20s, 1,400 XP

Description

We need to get inside Darkmaul Citadel, rescue the captain of the expedition, and stop the ogre behind all of this. Meredy is going to cast an illusion to make you look like an ogre, and you're going to take us all in as "prisoners." I'll be hiding my efforts to suppress the shadow magic in the meantime. Speak with Meredy when you're ready for her to cast the spell. Her illusion spell should be temporary, as long as she casts it in the proper way.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Exile's Reach Quest turn-in no plotted point

Nearby on the Exile's Reach map

Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Exile's Reach:

  • Ogre Citadel, Exile's Reach IslandAlliance · about 650 yards north-west
  • Alliance Outpost, Exile's Reach OutpostAlliance · about 660 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 490 yards south-east
  • Objective areaabout 310 yards south-east
  • Objective areaabout 220 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 silver
Experience1,400 XP

Storyline

The Missing Expedition

Part 24 of 70.

Previous: To Darkmaul Citadel · Next: Like Ogres to the Slaughter

  1. 19A Warrior's End
  2. 20A Rogue's End
  3. 21Stocking Up on Supplies
  4. 22Repair Yourself
  5. 23To Darkmaul Citadel
  6. 24Right Beneath Their Eyes
  7. 25Like Ogres to the Slaughter
  8. 26Catapult Destruction
  9. 27Controlling their Stones
  10. 28Dungeon: Darkmaul Citadel
  11. 29Who Lurks in the Pit
  12. 30The Rescue of Meredy Huntswell

Showing steps 19 to 30 of 70.

Also part of: To Darkmaul (part 2 of 7), A Dark Ritual (part 30 of 35).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • To Darkmaul CitadelExile's Reach · Level 7-10

    We've rescued everyone except for the expedition's captain. Lindie's Scout-o-Matic spotted her just outside Darkmaul Citadel. Meredy has come up with an... interesting plan to rescue the captain. It may be our only chance. Come.

After this quest

Taken from the storyline's own step order.

  • Like Ogres to the SlaughterExile's Reach · Level 7-10

    This is bad, <name>. Captain Kelra is bound by magic, the ogres are preparing to attack our friends, and the ritual is almost complete! I have to stay calm. We can't give up now, right? This may sound risky, but we need to take the fight to the ogres.

The storyline at a glance

The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.

Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).

Other storylines on the Exile's Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.