If you have not done any "vehicle" quests before this may seem a bit strange so here is what to do - go to the zeppelin northeast of gadgetzan and click it - you will mount it and it will set off - you should see a new action bar with the abilities mentioned by Rinor - these are not usable straight away - watch for them lighting up -to aim these abilities use right mouse button and move mouse to steer the point they will land near - the zeppelin will go to the goblins for rescue first - out where steamwheedle port used to be - aim near them and use button/ability 1 - there are lots so no need to spam - just aim near and fire 1 till you get 5/5 - the zeppelin will then head to the pirates - time for button 2 - aim near them and spam button 2 - again not that difficult - use right mouse to move the aim area so you get them all - when you get 40/40 use button 3 for a quick rocket pack back to gadgetzan - have fun and kill/rescue them all
Quest
Rocket Rescue
A World of Warcraft quest in Tanaris. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In patch 8.0, there's a bug where most of them are immune to the bomb
If you can't figure out how to aim, drag your camera around (right-mouse button) and an aiming reticule should appear for you.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24910))
Requirements
Read from the Blizzard quest API.
What to do
Description
Alright, {name}. We've done enough small jobs around here; it's time to seal the deal. The ruins of Steamwheedle Port are still full of hapless Steamwheedle goblins, waiting to be rescued. Every single one of them is a potential future customer. They're firing on every boat that leaves port...so I say we take to the skies! There's a hot air balloon just outside of town near the docks, we can use that. Go ahead and hop in, I'll catch up with you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #71 51.2 30.0
Coordinates
- Turn-inTanaris 51.2, 30.0
/way #71 51.2 30.0 - Objective area (centre of the marked area)Tanaris 66.2, 23.4
/way #71 66.2 23.4 - Objective areaTanaris 53.3, 27.4
/way #71 53.3 27.4 - Objective area (centre of the marked area)Tanaris 61.7, 27.2
/way #71 61.7 27.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tanaris map
- Desecrate this Fire! about 100 yards
- Orders of Magnitude about 120 yards
- Before It's Too Late about 120 yards
- Honor the Flame about 140 yards
- Warbands: Warbanding Together about 180 yards
- Warbands: Rift Reader about 180 yards
- Warbands: Space Ghosts by the Coast about 180 yards
- Warbands: Spacetime is Money about 180 yards
- Warbands: Twinsposition about 210 yards
- Hot On The Trail about 320 yards
Quests whose map markers the client places closest to this one on Tanaris, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Tanaris:
- Gadgetzan, Tanaris
- Fizzle & Pozzik's Speedbarge, Thousand Needles
- Bootlegger Outpost, Tanaris
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Other quests on the Tanaris map
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Bilgewater Cartel +250
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in Tanaris that reward Bilgewater Cartel reputation: Seaside Salvage (+250), To The Ground! (+250), Booty Duty (+250), Un-Chartered (+250), Get The Centipaarty Started (+250), Maul 'Em With Kindness (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Tanaris
Part 13 of 48.
Previous: Puddle Stomping · Next: Dead Man's Chest
- 8Filling Our Pockets
- 9Captain Dreadbeard
- 10All Cheered Out
- 11Seaside Salvage
- 12Puddle Stomping
- 13Rocket Rescue
- 14Dead Man's Chest
- 15To The Ground!
- 16Booty Duty
- 17Going Off-Task
- 18Filling Our Pockets
- 19Captain Dreadbeard
Showing steps 8 to 19 of 48.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Puddle Stomping
Here's the situation. If we want to establish the Bilgewater Cartel's market presence in Gadgetzan, we'll need to start providing services to the community. The new coast has been great for business here, but the sea also brought sea giants with it.
After this quest
Taken from the storyline's own step order.
- Dead Man's Chest
Look, babe, you should be able to see what's happening here pretty easily. There's pirates, there's goblins, the goblins are fighting the pirates. There's some sad little gnomes trying to fight the pirates too. I'll make it nice and simple for you: we need to kill a lot of pirates. Go do that, 'kay?
Other quests with this name
This one: Horde only · Tanaris · Level 15-30.
The storyline at a glance
Tanaris has 48 steps, from Seaside Salvage to The Grand Tablet.
Maps its steps are placed on (steps per map): Tanaris (48).
Steps of this storyline count toward:
Other storylines on the Tanaris map
- Suspicious Munitions
- Warbanding Together
- Bronze Reconciliation
- Cataclysm Chromie Time Breadcrumbs
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.