Don't be impatient & rush ahead like me leaving Khad'gar behind. I couldn't figure out why my quest wasn't completing after I'd gone thru the shield very slowly killing mobs (due to the debuff) & finally reaching Tyrande.
I abandoned & restarted the quest, waiting patiently this time to see Khad'gar walk down with me putting us in a shield which cleared the slowing debuff so I could quickly & easily fight mobs to get to Tyrande.
When will I learn to be patient doing quests? /sigh.
Quest
Temporal Investigations
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you run away from Khadgar, you can always abandon quest and pick it up again.
After you're done, try running through the anomaly. It's quite fun, especially while listening to Chariots of Fire.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44822))
What to do
Description
I knew the shal'dorei dabbled in time magic, but this is simply incredible... Elisande stopped time on our entire army! Come, let us investigate. Perhaps there is a way to break the spell - or at least discover how it is being maintained.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 54.9 72.9
Coordinates
- Turn-inSuramar 54.9, 72.9
/way #680 54.9 72.9 - Objective area (centre of the marked area)Suramar 57.0, 75.8
/way #680 57.0 75.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Staging Point same spot
- Full Might of the Elves about 210 yards
- Redistribution about 240 yards
- The Gondolier about 240 yards
- On Public Display about 270 yards
- Disillusioned Defector about 280 yards
- Missing Persons about 280 yards
- Waning Refuge about 280 yards
- Essence Triangulation about 280 yards
- More Like Me about 280 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Western Suramar
- Eastern Suramar
- Crimson Thicket, Suramar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
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Reward details
Items you receive
“Handed down for generations, this coin holds lingering knowledge from all its previous holders.”
Reputation: The Nightfallen +250
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Elisande's Retort
Part 3 of 6.
Previous: Gates of the Nighthold · Next: Those Scrying Eyes
- 1Before the Siege
- 2Gates of the Nighthold
- 3Temporal Investigations
- 4Those Scrying Eyes
- 5Scouting the Breach
- 6The Seal's Power
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Gates of the Nighthold
Our combined armies are arrayed in front of the palace, ready to strike! I cannot believe the time has come. Your allied commanders are already there and we will join you. Make your way to Astravar Harbor and speak with Khadgar. He is coordinating the attack, or at least I think he is.
After this quest
Taken from the storyline's own step order.
- Those Scrying Eyes
Until recently, Ly'leth was sending magical messages to us regularly from within the Nighthold. She took care to hide these messages - only the most vigilant scryers could have detected them. They could not be within the palace... too much interference from the Nightwell... Of course!
The storyline at a glance
Elisande's Retort has 6 steps, from Before the Siege to The Seal's Power.
Maps its steps are placed on (steps per map): Suramar (6).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.