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Quest

The Flow of the River

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
Quest ID39496

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39496))

Requirements

Read from the Blizzard quest API.

What to do

StorylineRivermane Tribe, step 6 of 13
Rewards2g 2s 20c, 775 XP

Description

We can leave Farmer Maya in charge of the farmland now that the greatest threat has been reduced. But we aren't out of hot water just yet, {name}. The fisheries are just as important as our fields, and they are in even greater danger than the farm if what Angler Creel says is true.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 2 mapped points
Highmountain map showing where to go for The Flow of the RiverTurn-inObjective area

In-game waypoint: /way #650 41.1 61.6

Coordinates

  • Turn-inHighmountain 41.1, 61.6/way #650 41.1 61.6
  • Objective areaHighmountain 43.6, 59.9/way #650 43.6 59.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Thunder Totem, HighmountainAlliance and Horde · about 420 yards east
  • Sylvan Falls, HighmountainAlliance and Horde · about 420 yards south-west
  • Nesingwary's Retreat, HighmountainAlliance and Horde · about 430 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP

Storyline

Rivermane Tribe

Part 6 of 13.

Previous: Infestation · Next: Trapped Tauren

  1. 1Keepers of the Hammer
  2. 2The Rivermane Tribe
  3. 3Ormgul the Pestilent
  4. 4Poisoned Crops
  5. 5Infestation
  6. 6The Flow of the River
  7. 7Trapped Tauren
  8. 8Spray and Prey
  9. 9Fish Out of Water
  10. 10Lifespring Cavern
  11. 11Balance of Elements
  12. 12Invading Spelunkers
  13. 13Crystal Fury

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1The Flow of the River
  2. 2Defend the Riverlands

Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • InfestationHighmountain · Level 10-45

    Those bugs are destroying our crops and attack any of us who get near them. Would you exterminate some of those vile creatures?

After this quest

Taken from the storyline's own step order.

  • Trapped TaurenHighmountain · Level 10-45

    The drogbar just rounded up those of us that they could and led them to a cave near here. If you act quickly, I think they can still be saved. I know not what purpose they have for capturing our people. I shudder to think of it... in the deep places, the darkness rules.

The storyline at a glance

Rivermane Tribe has 13 steps, from Keepers of the Hammer to Crystal Fury.

Maps its steps are placed on (steps per map): Highmountain (13).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.