Skip to content

Quest

The Final Step

A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
varenne+1via Wowhead (opens the original comment in a new tab)
Don't Let the Tala-door Hit You on the Way Out
┌─────────────────────────────────────────────────────┐
│Establishing your Outpost - Due Cause to Celebrate │
└─────────────────────────────────────────────────────┘
1. An Audience With The Archmage http://youtu.be/N04zdXs4RAg
2. Making Acquaintances http://youtu.be/GIgAZxMInwc
3. Creating the Ink http://youtu.be/gi2Wsq-1dak
4. Forming the Scroll http://youtu.be/klYq5jkhhC8
5. Gathering the Spark http://youtu.be/NtsR8SWcs4E
6. Next Steps http://youtu.be/bhLUlRIcC5o
7. The Foot of the Fortress http://youtu.be/o1syiWm7m-E
8. Dropping In http://youtu.be/qZpzNHZP7aE
9. While We're in the Neighborhood http://youtu.be/KaviNgR3GNI
10. Vicious Viziers http://youtu.be/oOP_8A9Wc1k
11. Orbs of Power http://youtu.be/RXOKZ10A_D0
12. The Final Step http://youtu.be/zf-z2hq013Q
13. Due Cause to Celebrate http://youtu.be/Ji3cHATGYyE
Reward [item=116395]
3
Wimbleton+1via Wowhead (opens the original comment in a new tab)

Got him to about 4% on my Frosty but ran into several problems (other than cloth armor): he is immune to Frost Nova, which was an ugly surprise. I couldn't get Frostjaw or Time Warp to work either, so you'll be short a bunch of tools in the fight. The real problem, oddly enough, was that you're accompanied during this series of quests by a mage named Magister Serena, who fights alongside you and actually does some pretty decent damage. I was counting on Serena but she vanished after about 10 seconds into the fight.

I don't know if this is a glitch or a dig in the ribs from Irvine, but I would have won the fight easily with Serena on the job.

So maybe ask Serena if she is ready before the fight? Otherwise, make sure you invite your Garrison Team to hold aggro.

Just as an added amusement, the "nearest" graveyard you get sent to is in Tibet, so it will take you the better part of a week to get back to your body, but of course you can't rez at the Spirit Healer because you'll get Rez Sickness. You'll love the trip back. Bring several books along; maybe The Brothers Karamazov, and stay away from those yaks.

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 20-40
Quest ID34912

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34912))

Requirements

Read from the Blizzard quest API.

What to do

StorylineEstablishing your Outpost, step 24 of 25

Description

We have Morkurk cornered. He's all ours now. Use the scroll once you engage Morkurk... ...and enjoy the blizzard of your forces raining down on his head.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Talador Quest turn-in 4 mapped points
Talador map showing where to go for The Final StepTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #535 70.0 69.5

Coordinates

  • Turn-inTalador 70.0, 69.5/way #535 70.0 69.5
  • Objective areaTalador 64.0, 81.8/way #535 64.0 81.8
  • Objective areaTalador 70.1, 69.5/way #535 70.1 69.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Talador map

Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Talador:

  • Terokkar Refuge, TaladorAlliance and Horde · about 490 yards north
  • Anchorite's Sojourn, TaladorAlliance · about 790 yards north-east
  • Exarch's Refuge, TaladorAlliance · about 900 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 610 yards south-west
  • Objective areaabout 600 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money50 gold94 silver
Experience8,200 XP

Reward details

Pick one of these

TypeCloth Head
Item level42
BindingBinds when picked up
Armor6
Stats+9 Intellect, +13 Stamina, +9 Versatility, +9 Mastery
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for45 gold83 silver
TypePlate Head
Item level42
BindingBinds when picked up
Armor22
Stats+9 Strength or Intellect, +13 Stamina, +9 Haste, +9 Critical Strike
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for42 gold66 silver
TypeMail Head
Item level42
BindingBinds when picked up
Armor15
Stats+9 Agility or Intellect, +13 Stamina, +9 Mastery, +9 Versatility
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for46 gold82 silver
TypeLeather Head
Item level42
BindingBinds when picked up
Armor10
Stats+9 Agility or Intellect, +13 Stamina, +8 Mastery, +9 Haste
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for46 gold65 silver

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Establishing your Outpost

Part 24 of 25.

Previous: Orbs of Power · Next: Due Cause to Celebrate

  1. 14Making Acquaintances
  2. 15Creating the Ink
  3. 16Forming the Scroll
  4. 17Gathering the Spark
  5. 18Next Steps
  6. 19The Foot of the Fortress
  7. 20Dropping In
  8. 21While We're in the Neighborhood
  9. 22Vicious Viziers
  10. 23Orbs of Power
  11. 24The Final Step
  12. 25Due Cause to Celebrate

Showing steps 14 to 25 of 25.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Orbs of PowerTalador · Level 20-40

    Minor issue, I'm afraid. Morkurk has placed powerful wards throughout Gordal Fortress that will prevent any sort of mass summoning - not wonderful considering our plan.

After this quest

Taken from the storyline's own step order.

  • Due Cause to CelebrateTalador · Level 20-40

    Shall we return to your outpost? It would be a much better - and safer - place to celebrate. I'll teleport us there.

Other quests with this name

This one: Alliance only · Talador · Level 20-40.

The storyline at a glance

Establishing your Outpost has 25 steps, from The Quarry Quandary to Due Cause to Celebrate.

Maps its steps are placed on (steps per map): Talador (25).

Steps of this storyline count toward:

Other storylines on the Talador map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.