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Quest

The Horror Comes A-Rising

A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID31079

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31079))

What to do

StorylineDread Wastes, step 43 of 58
Rewards13g 74s, 4,800 XP

Description

We are protected from the mantid. Such was the agreement made so many millennia ago. There are forces from which we are not safe, however. The kyparites beneath the ground to the west will haunt us, chase us... even eat us. The mistlurkers eat our kind by the handful. Help our people, outsider. Defeat our enemies.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dread Wastes Quest turn-in 15 mapped points
Dread Wastes map showing where to go for The Horror Comes A-RisingTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #422 38.2 17.3

Coordinates

  • Turn-inDread Wastes 38.2, 17.3/way #422 38.2 17.3
  • Objective area (centre of the marked area)Dread Wastes 34.6, 20.6/way #422 34.6 20.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dread Wastes map

Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dread Wastes:

  • The Sunset Brewgarden, Dread WastesAlliance and Horde · about 670 yards east
  • Rensai's Watchpost, Townlong SteppesAlliance and Horde · about 750 yards north
  • Shado-Pan Garrison, Townlong SteppesAlliance and Horde · about 1,000 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 220 yards south-west
  • Objective areaabout 270 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Dread Wastes

Part 43 of 58.

Previous: Sunset Kings · Next: Fiery Wings

  1. 38I Bring Us Great Shame
  2. 39Rending Daggers
  3. 40Bound With Wood
  4. 41Wood and Shade
  5. 42Sunset Kings
  6. 43The Horror Comes A-Rising
  7. 44Fiery Wings
  8. 45Incantations Fae and Primal
  9. 46Great Vessel of Salvation
  10. 47Bind the Glamour
  11. 48Fires and Fears of Old
  12. 49Blood of Ancients

Showing steps 38 to 49 of 58.

Also part of: Dread Wastes (part 66 of 72).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Sunset KingsDread Wastes · Level 30-35

    Olon had a clever idea. He thinks that we should visit the sprites to the west, and ask them if they have any of these ingredients. Some of the elements to this recipe are seeming... strange. The Rikkitun sprites have a village to the west of Kor'vess. I hope to see you there, <name>.

After this quest

Taken from the storyline's own step order.

  • Fiery WingsDread Wastes · Level 30-35

    I think that old paper said something about "fiery wings." Those little dragons around here have wings. They're kind of fiery, in a way. You're quicker than me. Try catching some of those dragons... or at least slapping the powder off of them.

The storyline at a glance

Dread Wastes has 58 steps, from Falling Down to Mazu's Bounty.

Maps its steps are placed on (steps per map): Dread Wastes (55), Vale of Eternal Blossoms (3).

Steps of this storyline count toward:

Other storylines on the Dread Wastes map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.