You'll get in your backpack "Explosive Sticks" that you'll use to drop on the top of the Kobold tunnels. Easy peasy. It helps to read the quest.
Quest
The Great Collapse
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
"It helps to read the quest." meanwhile the quest says nothing about putting an item in your inventory and many quests use the action button instead. Maybe if Blizzard standardized whether they want to give us an item to use from our bags, or an action button, you'd have a point, but as stands, you don't and just come across as obnoxious.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78747))
What to do
Description
Now that we landed a mighty blow, it is time to make sure that we block their tunnels so they cannot come back. Remember the stuff that Korgran asked about? Explosive sticks--his recipe. I have brought enough to shake a mountain! More than enough for the kobolds. Help me show these kobolds that we will fight for what is ours so they will never come back!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 63.3 42.6
Coordinates
- Turn-inIsle of Dorn 63.3, 42.6
/way #2248 63.3 42.6 - Objective area (centre of the marked area)Isle of Dorn 63.5, 44.0
/way #2248 63.5 44.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Magic-stealing Kobolds about 150 yards
- Trinkets, Curios and Other Powerful Objects about 150 yards
- Mysterious Necklace about 150 yards
- Maybe You Shouldn't Touch That about 150 yards
- Trapped Between Life and Death about 150 yards
- Honey and Clay the Pain Away about 320 yards
- Lost Delivery about 320 yards
- Playing in the Mud about 410 yards
- Pulse Within the Earth about 410 yards
- Lots and Lots of Fire Honey about 420 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Durgaz Cabin, Isle of Dorn
- Rambleshire, Isle of Dorn
- Dornogal, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
I did the quest just now and there was an action button, but it was bugged and didn't work. Hence, I am here. To clarify - right-clicking the item in your inventory DOES work. Interestingly, I had just done a world quest with exactly the same objective, and the action button worked properly in that quest.
Spell: Earthen Allied Race
Storyline
Mourning Rise
Part 6 of 17.
Previous: Laws Apply to All · Next: Cutting the Wick
- 1To Mourning Rise
- 2Before I Depart
- 3Honor Their Memories
- 4You No Take Plunder!
- 5Laws Apply to All
- 6The Great Collapse
- 7Cutting the Wick
- 8Who Runs This Fine Establishment?
- 9One More Tradition
- 10The Forging of Memories
- 11The Last Journey
- 12The Lost Earthen
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Laws Apply to All
Desecrating a memorial site is one of our greatest taboos in earthen society. This site is a window to our past, into our memories, and a place of self-reflection where we can commune with those who are no longer here. Still, so many of these kobolds infest Mourning Rise.
After this quest
Taken from the storyline's own step order.
- Cutting the Wick
Knowing kobolds, they will have several workmasters, or leaders, running this raid. Find and eliminate these so-called "workmasters." The rest of them will get disorganized, forget why they are here, and hopefully leave us alone.
The storyline at a glance
Mourning Rise has 17 steps, from To Mourning Rise to The Weight of Duty.
Maps its steps are placed on (steps per map): Isle of Dorn (17).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.