Located in cave at 45.5, 48.5
Quest
The Last Wildkin
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
All Alliance races can do this quest. This should not be listed a race-specific quest.
The Last Wildkin http://youtu.be/OHiZsIRtUjc
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13577))
Requirements
Read from the Blizzard quest API.
What to do
Description
The wildkin were once numerous in Darkshore. Such are their ties to the land that the Cataclysm that shattered Darkshore also decimated their numbers. The wildkin Aroom is the last of his tribe and is a powerful elder with a strong connection to Elune. His help will be most necessary in healing the land -- you will find him north of here at the Moontouched Den.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #62 45.6 48.5
Coordinates
- Turn-inDarkshore 45.6, 48.5
/way #62 45.6 48.5 - Objective areaDarkshore 43.7, 53.5
/way #62 43.7 53.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Stonehide Leather Sample about 390 yards
- Scrap of Pants about 390 yards
- Immaculate Stonehide Leather about 390 yards
- A New Hope about 650 yards
- Malfurion Returns about 820 yards
- "Rock" The World about 820 yards
- Nature and Nurture about 940 yards
- Honor the Flame about 1,130 yards
- Enraged Furbolgs about 1,140 yards
- Garden Grove about 1,140 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Whisperwind Grove, Felwood
- Grove of the Ancients, Darkshore
- Lor'danel, Darkshore
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Storyline
Darkshore
Part 24 of 55.
Previous: The Land Is in Their Blood · Next: Protector of Ameth'Aran
- 19On the Brink
- 20The Front Line
- 21Ending the Threat
- 22Disturbing Connections
- 23The Land Is in Their Blood
- 24The Last Wildkin
- 25Protector of Ameth'Aran
- 26Mutual Aid
- 27Aroom's Farewell
- 28Calming the Earth
- 29Soothing the Elements
- 30Elune's Fire
Showing steps 19 to 30 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Land Is in Their Blood
If we're to stabilize the forces of nature, we'll need every little bit of help we can get. The furbolg of the Blackwood tribe have long inhabited the area and have strong ties to the land.
After this quest
Taken from the storyline's own step order.
- Protector of Ameth'Aran
Nothing will repair the land quicker than the strength of those who inhabit it. We night elves are fortunate that some of our best allies just happen to be both the land and its inhabitants at once. The Ancient of War known as Selenn was charged with guarding the ruins of Ameth'Aran, to the south.
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.