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Quest

The Emerald Dream

A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 5-30
Quest ID13586

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13586))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDarkshore, step 34 of 55
Rewards4,100 XP

Description

Our efforts in containing the destruction don't appear to be quite enough. I fear we're going to need aid from beyond the waking world. Twilight cultists inside the Earthshatter Cavern to the east have opened a gateway to a nightmare-infested section of the Emerald Dream. They hold a green dragon prisoner named Thessera there. Go through the nightmare portal and free her. She will be a powerful ally.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Darkshore Quest turn-in 2 mapped points
Darkshore map showing where to go for The Emerald DreamTurn-inObjective area

In-game waypoint: /way #62 49.2 57.0

Coordinates

  • Turn-inDarkshore 49.2, 57.0/way #62 49.2 57.0
  • Objective areaDarkshore 43.7, 53.5/way #62 43.7 53.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Darkshore map

Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Darkshore:

  • Whisperwind Grove, FelwoodAlliance and Horde · about 750 yards north-east
  • Grove of the Ancients, DarkshoreAlliance · about 860 yards south
  • Wildheart Point, FelwoodAlliance and Horde · about 1,300 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 390 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience4,100 XP

Storyline

Darkshore

Part 34 of 55.

Previous: The Wildkin's Oath · Next: The Waking Nightmare

  1. 29Soothing the Elements
  2. 30Elune's Fire
  3. 31Sworn to Protect
  4. 32The Blackwood Pledge
  5. 33The Wildkin's Oath
  6. 34The Emerald Dream
  7. 35The Waking Nightmare
  8. 36Leaving the Dream
  9. 37The Eye of All Storms
  10. 38Leave No Tracks
  11. 39Consumed
  12. 40The Seeds of Life

Showing steps 29 to 40 of 55.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Wildkin's OathDarkshore · Level 5-30

    Wildkin with Elune. Aroom in your debt now. Aroom help you now. Return to Malfurion, I join you soon.

After this quest

Taken from the storyline's own step order.

  • The Waking NightmareDarkshore · Level 5-30

    Malfurion's words are true, small one. The rift that threatens to split Darkshore in half also threatens the separation between this world and yours. Let me aid you in any way that I can, lest further rifts between our worlds amplify the destruction taking place in both places.

The storyline at a glance

Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.

Maps its steps are placed on (steps per map): Darkshore (55).

Steps of this storyline count toward:

Other storylines on the Darkshore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.