Talk to the NPC called Nightsaber Rider to get a ride to the quest destination. The same NPC can also give you a ride to Lor'danel when you are ready to go there.
Quest
The Front Line
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
***SPOILER ALERT*** (kinda)
This quests takes you into Shatterspear Vale, that area where you see trolls dancing around the lake when you fly to/from Moonglade. For those of you who always wanted to visit (like me) it was fun to finally get in there.
To clarify, you don't HAVE to ride the provided nightsaber, but if you don'e have a swift mount it will save a lot of time.
Yeah, do note that you can take a saber ride from near the quest giver to get to the vale. I'm ironman'ing atm and the thought of running all the way terrified me.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13590))
Requirements
Read from the Blizzard quest API.
What to do
Description
Their forces are weakened, their supplies destroyed, and their subleaders are dead. It is time for us to take this fight to their home, and their leader. I'm admittedly still in the dark as to what spurred their sudden aggression, but perhaps we will find some answers on their doorstep. Take this arrow that Balthule prepared and report to Sandrya Moonfall deep in Shatterspear Vale to join the attack. It would be best to secure a ride on one of our nightsabers - going on foot would be dangerous.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #62 72.3 19.1
Coordinates
- Turn-inDarkshore 72.3, 19.1
/way #62 72.3 19.1 - Objective areaDarkshore 58.9, 19.4
/way #62 58.9 19.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Rescue Effort about 1,410 yards
- Action This Day about 1,410 yards
- Defending Lor'danel about 1,410 yards
- A Threat from the North about 1,410 yards
- Nature and Nurture about 1,520 yards
- Honor the Flame about 1,530 yards
- A New Hope about 1,720 yards
- Stonehide Leather Sample about 2,520 yards
- Scrap of Pants about 2,520 yards
- Immaculate Stonehide Leather about 2,520 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Moonglade
- Talonbranch Glade, Felwood
- Lor'danel, Darkshore
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
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Reward details
Reputation: Darnassus +250
This Alliance capital is populated by Night Elves and is located in the Island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.
Reputation group: Alliance.
Other quests in Darkshore that reward Darnassus reputation: One Shot. One Kill. (+250), Shatterspear Laborers (+250), Remnants of the Highborne (+250), Reason to Worry (+250), Denying Manpower (+250), Swift Response (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Darkshore
Part 20 of 55.
Previous: On the Brink · Next: Ending the Threat
- 15Remnants of the Highborne
- 16Denying Manpower
- 17War Supplies
- 18Strategic Strikes
- 19On the Brink
- 20The Front Line
- 21Ending the Threat
- 22Disturbing Connections
- 23The Land Is in Their Blood
- 24The Last Wildkin
- 25Protector of Ameth'Aran
- 26Mutual Aid
Showing steps 15 to 26 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- On the Brink
I've already been working on something for breaking down their protective wards. With a focus based in their power and a bit of druidic magic, we should be able to breach their shields. Find their shaman to the east and southeast and recover several of their amulets.
After this quest
Taken from the storyline's own step order.
- Ending the Threat
Their leader and his guard are before us. My Sentinels are ready to take care of his guard, we only awaited this arrow to seal their leader's fate. Let me know when you are prepared to attack. As soon as my Sentinels engage, I will shatter the leader's shield, and we will assault him together.
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.