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Quest

Turn It Off! Turn It Off!

A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
976192+11via Wowhead (opens the original comment in a new tab)

This quest took me a longer time than it should've. Glad to see I'm not the only one who couldn't find it right away.
The cave is located at 55.3, 18.8. If you go into the cave, do not go straight down the path, there's a part that goes off on the right. Go down that, continue on...the pathway almost makes a S shaped. At the end of the path there is the machine, its location is 60, 22.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID28335

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28335))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineFelwood, step 62 of 69
Rewards10g 50s, 4,100 XP

Description

It was those darn worgen! They blew right past me into the cavern. They must've messed with the Master Control Pump! If that thing is left on too long, every pipe runnin' under our feet is gonna blow. You think the leaks now are bad? Just wait! Listen, if you can reach the Master Control Pump all the way in the back of the cavern, you can shut it off and save us all!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Felwood Quest turn-in 2 mapped points
Felwood map showing where to go for Turn It Off! Turn It Off!Turn-inObjective area

In-game waypoint: /way #77 60.5 22.4

Coordinates

  • Turn-inFelwood 60.5, 22.4/way #77 60.5 22.4
  • Objective areaFelwood 54.7, 18.4/way #77 54.7 18.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Felwood map

Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Felwood:

  • Irontree Clearing, FelwoodHorde · about 610 yards north-west
  • Whisperwind Grove, FelwoodAlliance and Horde · about 1,100 yards west
  • MoongladeHorde · about 1,200 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 390 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationBilgewater Cartel +250

Reward details

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in Felwood that reward Bilgewater Cartel reputation: It's Time to Oil Up (+250), A Flare Fight (+250), Slap and Cap (+250), Is Your Oil Running? (+250), A Bomb Deal (+250), Take it to the Tree (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Felwood

Part 62 of 69.

Previous: Bloody Wages · Next: Report to the Denmother

  1. 57Borrowed Bombs
  2. 58Is Your Oil Running?
  3. 59Burnout
  4. 60Pikwik in Peril
  5. 61Bloody Wages
  6. 62Turn It Off! Turn It Off!
  7. 63Report to the Denmother
  8. 64A Bomb Deal
  9. 65Fire in the Hole!
  10. 66Stupid Drizle!
  11. 67Deadwood of the North
  12. 68Disarming Bears

Showing steps 57 to 68 of 69.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Bloody WagesFelwood · Level 15-30

    Sad little cowards... look at them flee in panic! Don't let it fool you, <name>. The second they've regained their wits, those goblins are going to spend every waking moment chopping this forest to bits and sending the pieces to the Horde's war effort. Don't give them the chance.

After this quest

Taken from the storyline's own step order.

  • Report to the DenmotherFelwood · Level 15-30

    With the goblins scattered and their equipment destroyed, they'll either get the message and leave, or be easy pickings if they choose to stay. We've won here. You've fought as fiercely as any member of the pack, <name>. Return to the Denmother and let her know of our success.

The storyline at a glance

Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.

Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).

Steps of this storyline count toward:

Other storylines on the Felwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.