Hi, full quest video below for anyone needing it.
https://youtu.be/zGC2PQG-WmU
Quest
Harpy Culling
A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55764))
What to do
Description
The harpies are preparing for a dreadful assault, {name}. They plan to attack our allies back at camp! Harpies swoop in and snatch their victims before bringing them back to their nests... to feast. We have to stop them. Slay the harpies and their worgs to ensure their forces are too weak to stage an assault.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Exile's Reach map
- Harpy Culling same spot
- The Harpy Problem same spot
- The Rescue of Herbert Gloomburst about 10 yards
- Purge the Totems about 10 yards
- A Paladin's Service about 140 yards
- The Divine's Shield about 140 yards
- A Warlock's Bargain about 140 yards
- A Monk's Focus about 160 yards
- A Priest's End about 170 yards
- Resurrecting the Recruits about 170 yards
Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Exile's Reach:
- Alliance Outpost, Exile's Reach Outpost
- Ogre Citadel, Exile's Reach Island
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
full quest video:
https://www.youtube.com/watch?v=FUsnk9ullGc&ab_channel=BignBald
Storyline
The Missing Expedition
Part 31 of 70.
Previous: The Rescue of Meredy Huntswell · Next: Purge the Totems
- 26Catapult Destruction
- 27Controlling their Stones
- 28Dungeon: Darkmaul Citadel
- 29Who Lurks in the Pit
- 30The Rescue of Meredy Huntswell
- 31Harpy Culling
- 32Purge the Totems
- 33Message to Base
- 34Hjalmar's Final Execution
- 35A Paladin's Service
- 36The Deadliest of Poisons
- 37The Divine's Shield
Showing steps 26 to 37 of 70.
Also part of: The Harpy Problem (part 3 of 5), A Dark Ritual (part 25 of 35).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Rescue of Meredy Huntswell
Our expedition's mage, Meredy Huntswell, is being held by the harpies! We've got to stop their ritual and rescue Meredy. You lead the charge. Kee-La and I will back you up if things look dire.
After this quest
Taken from the storyline's own step order.
- Purge the Totems
The harpies' totems are scattered throughout the area. Harpies are known for using their magic to corrupt those nearby. Even now, I can hear foul whispers in the air... We must destroy these totems before any of us are tainted by their dark magic!
Quests that require this one
The storyline at a glance
The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.
Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).
Other storylines on the Exile's Reach map
- To Darkmaul
- What Lurks Below
- Classical Learning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.