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Quest

Harpy Culling

A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 6-9
Quest ID55764

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55764))

What to do

StorylineThe Missing Expedition, step 31 of 70
Rewards17s 20c, 1,300 XP

Description

The harpies are preparing for a dreadful assault, {name}. They plan to attack our allies back at camp! Harpies swoop in and snatch their victims before bringing them back to their nests... to feast. We have to stop them. Slay the harpies and their worgs to ensure their forces are too weak to stage an assault.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Exile's Reach Quest turn-in no plotted point

Nearby on the Exile's Reach map

Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Exile's Reach:

  • Alliance Outpost, Exile's Reach OutpostAlliance · about 240 yards south-west
  • Ogre Citadel, Exile's Reach IslandAlliance · about 1,300 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 110 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money17 silver20 copper
Experience1,300 XP

Storyline

The Missing Expedition

Part 31 of 70.

Previous: The Rescue of Meredy Huntswell · Next: Purge the Totems

  1. 26Catapult Destruction
  2. 27Controlling their Stones
  3. 28Dungeon: Darkmaul Citadel
  4. 29Who Lurks in the Pit
  5. 30The Rescue of Meredy Huntswell
  6. 31Harpy Culling
  7. 32Purge the Totems
  8. 33Message to Base
  9. 34Hjalmar's Final Execution
  10. 35A Paladin's Service
  11. 36The Deadliest of Poisons
  12. 37The Divine's Shield

Showing steps 26 to 37 of 70.

Also part of: The Harpy Problem (part 3 of 5), A Dark Ritual (part 25 of 35).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Rescue of Meredy HuntswellExile's Reach · Level 6-9

    Our expedition's mage, Meredy Huntswell, is being held by the harpies! We've got to stop their ritual and rescue Meredy. You lead the charge. Kee-La and I will back you up if things look dire.

After this quest

Taken from the storyline's own step order.

  • Purge the TotemsExile's Reach · Level 6-9

    The harpies' totems are scattered throughout the area. Harpies are known for using their magic to corrupt those nearby. Even now, I can hear foul whispers in the air... We must destroy these totems before any of us are tainted by their dark magic!

Quests that require this one

The storyline at a glance

The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.

Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).

Other storylines on the Exile's Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.