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Quest Log

Hunting the Stalker

Hunting the Stalker is a quest for level 1-10 in Exile's Reach. It is step 29 of 68 in The Missing Expedition storyline. The quest's turn-in marker is in Exile's Reach at 52.6, 55.5. It rewards 1,400 experience and money.

Description

Now that you have your trap, we can move onto the true problem at hand.

A strange creature not native to this island has been stalking our camp.

I think we should capture it and see how it can help us.

Set the freezing trap within these ruins to lure it out. We'll see just what we are dealing with.

Rewards

You will receive:

Money20 silver
Experience1,400 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Pungrasso+1via Wowhead (opens the original comment in a new tab)

This quest is part of the means of getting your second active pet slot (and second pet) as a new hunter. The beast you encounter on this quest will be what you can tame in the next quest, and corresponds to your race's unique starting pet as seen on the character creation menu (for example, blood elves get a dragonhawk, pandaren get a turtle, and so on).

That is every comment on this page.

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Rewards in detail
TypeRewardAmount
ExperienceXP1,400
MoneyGold20s
Where it comes from
Turn-in mapExile's ReachTurn-in marker at 52.6, 55.5, 13 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Exile's Reach Quest turn-in 13 mapped points
Exile's Reach map showing where to go for Hunting the StalkerTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #1409 52.6 55.5

Coordinates

  • Turn-inExile's Reach 52.6, 55.5/way #1409 52.6 55.5
  • Objective area (centre of the marked area)Exile's Reach 52.8, 54.4/way #1409 52.8 54.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Exile's Reach map

Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Exile's Reach:

  • Alliance Outpost, Exile's Reach OutpostAlliance · about 30 yards north
  • Ogre Citadel, Exile's Reach IslandAlliance · about 1,300 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Missing Expedition

Part 29 of 68.

Previous: A Hunter's Trap · Next: A Mage's Knowledge

  1. 24Who Lurks in the Pit
  2. 25Stocking Up on Supplies
  3. 26Repair Yourself
  4. 27A Druid's Form
  5. 28A Hunter's Trap
  6. 29Hunting the Stalker
  7. 30A Mage's Knowledge
  8. 31The Best Way to Use Sheep
  9. 32A Monk's Focus
  10. 33One Last Spar
  11. 34A Paladin's Service
  12. 35A Priest's End

Showing steps 24 to 35 of 68.

Also part of: A Dark Ritual (part 12 of 33).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Hunter's TrapExile's Reach · Level 1-10

    If you want to be called a true hunter, you'll need to learn the art of trapping. Fortunately, I happen to be an expert in it. First, you will need to gather supplies from the surrounding area so you can fashion a proper freezing trap. Herbert can supply you with a mote of ice.

After this quest

Taken from the storyline's own step order.

  • A Mage's KnowledgeExile's Reach · Level 1-10

    You've got some good spells for a novice mage. There are a few things holding you back, though. For instance, it's absolutely clear to me you don't know Polymorph. If you did, you would've been using it on the harpies that were attacking us! Let's fix that.

The storyline at a glance

The Missing Expedition has 68 steps, from Warming Up to Home Is Where the Hearth Is.

Maps its steps are placed on (steps per map): Exile's Reach (47), Orgrimmar (14), The Waking Shores (3), The North Sea (2).

Other storylines on the Exile's Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Other versions of this quest

These quests carry the same name and the same data in every field we hold. Quest 59356 is the main entry.

QuestID
Hunting the Stalker (this page)59953
Hunting the Stalker59356
Related
Database

Quest Location and Connections

More Quests in Exile's Reach

See all 103 quests in Exile's Reach
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