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Quest Log

Lay Them to Rest

Lay Them to Rest is a quest for level 10-45 in Stormheim. It is step 9 of 14 in The Trial of Valor storyline. The quest's turn-in marker is in Stormheim at 69.9, 45.7. It rewards 1 reputation reward, 6,150 experience and money.

Description

I would ask a favor, outsider.

As you step through the graves of ancient heroes, you will no doubt come across spirits of the restless dead, agitated by the Bonespeakers misdeeds. They must be returned to the earth where they are buried, so that they may be judged as well.

Take this bough - it carries with it the essence of the Runewood. Channel its power into a weakened spirit, and it will return to rest.

Rewards

Money20 gold22 silver
Experience6,150 XP
ReputationValarjar +150
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
aoeu+47via Wowhead (opens the original comment in a new tab)

Some existing misguided info on this..

Even though it has the debuff at 100% health, all you need to do is do "any" damage to the target with just 1 hit (or more) and then use the item. No percentage drop requirement at all but NPC can't just be at full 100% health.

Read all 89 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP6,150
MoneyGold20g 22s
ReputationValarjar+150

Reward details

Reputation: Valarjar +150

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapStormheimTurn-in marker at 69.9, 45.7, 13 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 13 mapped points
Stormheim map showing where to go for Lay Them to RestTurn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #634 69.9 45.7

Coordinates

  • Turn-inStormheim 69.9, 45.7/way #634 69.9 45.7
  • Turn-inStormheim 68.2, 48.7/way #634 68.2 48.7
  • Objective area (centre of the marked area)Stormheim 66.3, 44.6/way #634 66.3 44.6
  • Objective areaStormheim 68.5, 54.4/way #634 68.5 54.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Stormheim:

  • Greywatch, StormheimAlliance · about 560 yards south
  • Valdisdall, StormheimAlliance and Horde · about 580 yards west
  • Stormtorn Foothills, StormheimAlliance and Horde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 220 yards west
  • Objective areaabout 350 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Trial of Valor

Part 9 of 14.

Previous: Judgment Day · Next: Regal Remains

  1. 1The Trials Continue
  2. 2Speaking of Bones
  3. 3To Haustvald
  4. 4Turn the Keys
  5. 5The Runewood's Revenge
  6. 6The Dreaming Fungus
  7. 7Bjornharta
  8. 8Judgment Day
  9. 9Lay Them to Rest
  10. 10Regal Remains
  11. 11The Runes that Bind
  12. 12Breaking the Bonespeakers
  13. 13Waking the Shieldmaiden
  14. 14The Final Judgment

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Judgment DayStormheim · Level 10-45

    You have proven resourceful thus far, stranger. As promised, I will instruct you on the ritual of wakening. First, you must place the offering directly atop the grave of the ruler you wish to awaken. Burn the incense so that its aroma wafts over the grave.

After this quest

Taken from the storyline's own step order.

  • Regal RemainsStormheim · Level 10-45

    So you seek the judgment of the queen of the Valkyra? This must be your fault! The Bonespeakers of Haustvald have committed an atrocity and stolen Ashildir's bones. They must have done this to keep an outsider from completing the trials. You must not let this stand!

The storyline at a glance

The Trial of Valor has 14 steps, from The Trials Continue to The Final Judgment.

Maps its steps are placed on (steps per map): Stormheim (13), Helheim (1).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Stormheim

See all 135 quests in Stormheim
Downloads