Quest
A Mage's Knowledge
A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59352))
Requirements
Read from the Blizzard quest API.
What to do
Description
Ye got some good spells fer a novice mage. Ye might even be as good as I am one day! But ye don't know Polymorph! How could ye not know that? Polymorph's one of a mage's most useful spells. I can teach it tae ye, if ye can find me spellbook. Last I saw, the ogres threw me book in the lake. The LAKE! Go get me book, and I'll show ye how tae cast Polymorph.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Exile's Reach map
- Stocking Up on Supplies same spot
- Repair Yourself same spot
- Message to Base same spot
- A Mage's Knowledge same spot
- The Best Way to Use Sheep same spot
- One Last Spar same spot
- Who Lurks in the Pit same spot
- The Deadliest of Poisons same spot
- Hjalmar's Final Execution same spot
- A Hunter's Trap same spot
Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Exile's Reach:
- Alliance Outpost, Exile's Reach Outpost
- Ogre Citadel, Exile's Reach Island
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Spell: Polymorph
Other quests on the Exile's Reach map
Storyline
The Missing Expedition
Part 45 of 70.
Previous: A Druid's Form · Next: The Best Way to Use Sheep
- 40A Warlock's Bargain
- 41A Shaman's Duty
- 42A Monk's Focus
- 43One Last Spar
- 44A Druid's Form
- 45A Mage's Knowledge
- 46The Best Way to Use Sheep
- 47A Hunter's Trap
- 48Hunting the Stalker
- 49An End to Beginnings
- 50Finding Your Way
Showing steps 40 to 51 of 70.
Also part of: Classical Learning (part 1 of 2), A Dark Ritual (part 18 of 35).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Druid's Form
Thank you for rescuing me, <name>. Allow me to aid you in your druidic studies. To escape from the pit, I took on the form of a stag. I may know of a way you can learn to do the same. Come with me. There is an ancient druid stone nearby. Let us use it to commune with the wilds.
After this quest
Taken from the storyline's own step order.
- The Best Way to Use Sheep
I'm not gonna send ye off without showin' ye how tae properly use this spell. Ye wanna cast Polymorph if ye get yerself into a situation when two foes are fightin' ye at once. Cole and I will spar with ye a bit tae make sure ye know what tae do.
The storyline at a glance
The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.
Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).
Other storylines on the Exile's Reach map
- To Darkmaul
- The Harpy Problem
- What Lurks Below
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.