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Quest

Antidote Application

A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 35-60
LocationVol'dun
CategoryAlliance War Campaign
Quest ID51366

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51366))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

The antidote's ready. It smells like death and tastes worse, but it should be potent enough. Let's hope that we're not too late for it to do any good. Here, administer the salve to his wounds. It should work nearly instantly.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vol'dun Quest turn-in 2 mapped points
Vol'dun map showing where to go for Antidote ApplicationTurn-inObjective area

In-game waypoint: /way #864 39.0 43.0

Coordinates

  • Turn-inVol'dun 39.0, 43.0/way #864 39.0 43.0
  • Objective areaVol'dun 39.0, 42.9/way #864 39.0 42.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Vol'dun map

Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Vol'dun:

  • Shatterstone Harbor, Vol'dunAlliance · about 420 yards north
  • Sanctuary of the Devoted, Vol'dunAlliance and Horde · about 840 yards south-west
  • Vulture's Nest, Vol'dunAlliance · about 1,000 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

The Sands of Vol'dun

Part 7 of 15.

The desert of Vol'dun has a promising harbor for our fleet. First, however, we must deal with the indigenous snake people known as the sethrak.

Previous: Poisoned Barbs · Next: Friends in Strange Places

  1. 1Voyage to the West
  2. 2Ooh Rah!
  3. 3Establish a Beachhead
  4. 4Honor Bound
  5. 5Unexpected Aid
  6. 6Poisoned Barbs
  7. 7Antidote Application
  8. 8Friends in Strange Places
  9. 9Breaking Free
  10. 10Defang the Faithless
  11. 11Break the Siege
  12. 12The Keepers' Keys
  13. 13Reporting In
  14. 14Champion: Magister Umbric
  15. 15Return to Boralus

Also part of: Gaining a Foothold (part 30 of 55), Gaining a Foothold (part 30 of 52).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Poisoned BarbsLevel 35-60

    I'm surprised this snake-man is alive, let alone able to speak. Look at this! <Ermey holds up a needle-like barb.> It looks like it came from one of those giant insects wandering about in the bottom of the gulch. I'll bet my stripes it's poisoned.

After this quest

Taken from the storyline's own step order.

  • Friends in Strange PlacesLevel 35-60

    I saw a creature like your friend here. We both were being held captive by my ruthless kin, the Faithless. Before I was cast aside I gave him something to protect, something most precious. Naturally, I would also like to see your friend's safe return. My people will lend you their aid.

The storyline at a glance

The Sands of Vol'dun has 15 steps, from Voyage to the West to Return to Boralus.

Maps its steps are placed on (steps per map): Vol'dun (14), Tiragarde Sound (1).

Steps of this storyline count toward:

  • Ready for War Complete the war campaign in Kul Tiras and Zandalar.

Other storylines on the Vol'dun map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.