Did anyone else see the irony in the quest objectives for this one?
"Slay Nazlara and find out what she knows." Um, slay her first? Shouldn't we find out what she knows then slay her? Or, has the Alliance found a way to talk to the dead?
Edit: Ah, she had orders ON her. I wonder how Halford Wyrmbane knew that.
Quest
Dirty Work
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Kill [npc=139742] to obtain [item=161086]
/way 40.92 49.20 Nazlara
Dirty Work quest video: https://www.youtube.com/watch?v=oV69dZqAGmI
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Blood on the Sand questchain of the Ready for War achievement.54Blood on the Sand[npc=135612]Wind's Redemptionhttps://youtu.be/AFNoNSIVfk0
Id column is approximate quest № In storyline (Ready for War <= for more info)
To find quest mob [npc=139742] you have to travel just south.
You might spot [npc=139742] from the place where you get the quest.
Loot [item=161086] from her body.TomTom:
/way Vol'dun 40.8 48.6 NazlaraDirty Work - www.youtube.com/watch?v=uNoMPc0CPds
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52029))
Requirements
Read from the Blizzard quest API.
Description
That surveyor is wearing a Reliquary tabard. Sunwatcher must be hiring goblins to do his dirty work while he lounges somewhere in the shade. <Shandris nocks an arrow in her bow.> Let's find out what she knows.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #864 40.7 47.8
Coordinates
- Turn-inVol'dun 40.7, 47.8
/way #864 40.7 47.8 - Objective areaVol'dun 40.7, 49.0
/way #864 40.7 49.0 - Objective areaVol'dun 40.8, 47.8
/way #864 40.8 47.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Antidote Application about 250 yards
- Honor Bound about 250 yards
- Unexpected Aid about 250 yards
- Poisoned Barbs about 250 yards
- Sun-Speckled Dunes about 500 yards
- Ooh Rah! about 560 yards
- Establish a Beachhead about 580 yards
- Reporting In about 580 yards
- Champion: Magister Umbric about 590 yards
- Voyage to the West about 730 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Vol'dun:
- Shatterstone Harbor, Vol'dun
- Sanctuary of the Devoted, Vol'dun
- Vulture's Nest, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Reputation: 7th Legion +150
A elite special force delegation of the Alliance army, currently focused on disrupting Horde operations in Zandalar.
Reputation group: Battle for Azeroth.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Blood on the Sand
Part 4 of 16.
Our first Horde VIP target is Arlethal Sunwatcher, a high-ranking member of the Reliquary. Taking him out will show the Horde that no one is safe from the Alliance, even across an ocean.
Previous: Comb the Desert · Next: Keep Combing
- 1Overseas Assassination
- 2The Vol'dun Plan
- 3Comb the Desert
- 4Dirty Work
- 5Keep Combing
- 6Classic Reliquary
- 7Never Stop Combing
- 8A Message to the Zandalari
- 9Improvised Survival
- 10They Have Alpacas Here
- 11Splitting Up
- 12Delayed Deathification
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Comb the Desert
It's time to mobilize, then. I'll stick with you, <name>. Keep an eye out for Horde activity.
After this quest
Taken from the storyline's own step order.
- Keep Combing
Guzbert will be busy planting explosives for a while. We should continue south, looking for more signs of the Horde.
The storyline at a glance
Blood on the Sand has 16 steps, from Overseas Assassination to Blood on the Sand.
Maps its steps are placed on (steps per map): Vol'dun (16).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.