IDK, is it just me or does anyone else find it extremely humorous the way the Dev team words these quests?
"Help Shandris assassinate Ellisa Vellsong and Daxx Bombhand, then (notice the placement) find out what they know."
IDK, maybe a better way of wording that would be, "Help Shandris assassinate Ellisa Vellsong and Daxx Bombhand, search their bodies for orders." Or something like that. "Find out what they know" seems to me more on the order of asking them questions, interrogate them. Kind of hard to do after they've been assassinated.
I'm sure a lot of people will down vote this because they just don't have a sense of humor.
Quest
Classic Reliquary
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Kill [npc=139752] and [npc=139749] to get [item=161087].
They're standing on the platform./way 45.26 60.65 Classic Reliquary
Classic Reliquary quest video: https://www.youtube.com/watch?v=-owWmmLOhjU
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Blood on the Sand questchain of the Ready for War achievement.54Blood on the Sand[npc=135612]Wind's Redemptionhttps://youtu.be/AFNoNSIVfk0
Id column is approximate quest № In storyline (Ready for War <= for more info)
To find quest mob [npc=139752] you have to travel to 45.2 60.6 spot.
Its closer to big temple near a flag. Slay both npcs for the quest.
Dont forget to collect [item=161087] from Elisa.TomTom:
/way Stormsong Valley 45.2 60.6 Elisa VeilsongClassic Reliquary - www.youtube.com/watch?v=dF44WLFePrU
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52031))
Requirements
Read from the Blizzard quest API.
Description
Another goblin surveyor, and this one's reporting to a blood elf overseer of some sort. We're closing in on them, {name}. You know the drill.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 45.0 58.8
Coordinates
- Turn-inVol'dun 45.0, 58.8
/way #864 45.0 58.8 - Objective areaVol'dun 45.3, 60.6
/way #864 45.3 60.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Antidote Application about 820 yards
- Honor Bound about 830 yards
- Unexpected Aid about 830 yards
- Poisoned Barbs about 830 yards
- Desecrate this Fire! about 900 yards
- Sun-Speckled Dunes about 940 yards
- Ooh Rah! about 1,110 yards
- Establish a Beachhead about 1,150 yards
- Reporting In about 1,150 yards
- Champion: Magister Umbric about 1,160 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Vol'dun:
- Vulture's Nest, Vol'dun
- Deadwood Cove, Vol'dun
- Sanctuary of the Devoted, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Reward details
Reputation: 7th Legion +150
A elite special force delegation of the Alliance army, currently focused on disrupting Horde operations in Zandalar.
Reputation group: Battle for Azeroth.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Blood on the Sand
Part 6 of 16.
Our first Horde VIP target is Arlethal Sunwatcher, a high-ranking member of the Reliquary. Taking him out will show the Horde that no one is safe from the Alliance, even across an ocean.
Previous: Keep Combing · Next: Never Stop Combing
- 1Overseas Assassination
- 2The Vol'dun Plan
- 3Comb the Desert
- 4Dirty Work
- 5Keep Combing
- 6Classic Reliquary
- 7Never Stop Combing
- 8A Message to the Zandalari
- 9Improvised Survival
- 10They Have Alpacas Here
- 11Splitting Up
- 12Delayed Deathification
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Keep Combing
Guzbert will be busy planting explosives for a while. We should continue south, looking for more signs of the Horde.
After this quest
Taken from the storyline's own step order.
- Never Stop Combing
<Halford eyes the map one last time before folding it up.> Onward to the south, then.
The storyline at a glance
Blood on the Sand has 16 steps, from Overseas Assassination to Blood on the Sand.
Maps its steps are placed on (steps per map): Vol'dun (16).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.