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Quest

Fixer Upper

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
DezSP+12via Wowhead (opens the original comment in a new tab)

The pieces you need to collect are huge, so big you may just mistake them for being part of the landscape. You can recognise them by a greenish colour, as opposed to the purple/gray of the landscape.

Quite how my little birdy form managed to carry six of these is beyond me.

2
Whiterock+8via Wowhead (opens the original comment in a new tab)

Middle World Pillar Fragment Quest Tree From Whiterock

          a)Where's Goldmine?
          /            \
a)Something that Burns a)Explosive Bonding Compound
          \            /
          a)Apply and Flash Dry
          a)Take Him to the Earthcaller
          b)To Stonehearth's Aid
          b)The Quaking Fields
          /            \
b)Elemental Ore        b)The Axe of Earthly Sundering
          \            /
          b)One With the Ground
          b)Bring Down the Avalanche(2nd version)
          /            \
c)We're Surrounded     c)Stonefather's Boon
c)Thunder Stones       c)Sealing the Way
 |            \        /            |
d)Fixer Upper d)Battlefront Triage d)Shatter Them!
          \    |                   /
          d)Troggzor the Earthinator
          d)Rush Delivery
          d)Close Escort
          e)Keep Them off the Front
          /            \
e)Mystic Masters       e)Reactivate the Constructs
          \            /
          f)Down Into the Chasm
          /            \
f)Sprout No More       f)Fungal Monstrosities
          \            /
          f)A Slight Problem
          g)Rescue the Stonefather... and Flint
          g)The Hero Returns
          g)The Middle Fragment   The World Pillar Fragment*
           |                            /
          The Very Earth Beneath Our Feet*

Legend:
* means another Quest Tree.

Read all 10 on Wowhead ↗

Quest facts

LevelLevel 30-35
Quest ID26564

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26564))

What to do

StorylineDeepholm, War & Gunships, step 18 of 57

Description

<Clay sneers at you and makes a sound much like two stones rubbing against each other.> They've smashed all of our catapults. I've been trying to get this one working, but no luck so far. Maybe you'd like to make yourself useful. Head out onto the front and grab me any spare parts you come across. You think you can handle that, flesh bag?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 13 mapped points
Deepholm map showing where to go for Fixer UpperTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #207 24.7 62.2

Coordinates

  • Turn-inDeepholm 24.7, 62.2/way #207 24.7 62.2
  • Objective area (centre of the marked area)Deepholm 22.8, 59.8/way #207 22.8 59.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money13 gold74 silver
Experience4,800 XP

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Reward details

Pick one of these

TypeArmor Trinket
Item level35
BindingBinds when picked up
Stats+7 Agility
EquipItem - Proc Haste On Crit
Suited toVengeance, Enhancement, Subtlety, Outlaw, Assassination, Windwalker, Feral, Guardian, Havoc, Beast Mastery, Marksmanship, Survival, Brewmaster
Sells to vendors for1 gold19 silver
TypeShield Shield
Item level35
BindingBinds when picked up
Armor77
Stats+4 Strength, +7 Stamina, +3 Parry, +5 Mastery, +13 Intellect
Suited toRestoration, Elemental, Holy, Protection
Sells to vendors for44 gold87 silver
TypeArmor Neck
Item level35
BindingBinds when picked up
Stats+4 Intellect, +7 Stamina, +5 Critical Strike, +4 Haste
Suited toDiscipline, Balance, Restoration, Arcane, Fire, Frost, Mistweaver, Holy, Devourer, Destruction, Demonology, Affliction, Elemental, Shadow, Augmentation, Preservation, Devastation
Sells to vendors for59 silver56 copper

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Deepholm, War & Gunships

Part 18 of 57.

Previous: Shatter Them! · Next: Battlefront Triage

  1. 13Stonefather's Boon
  2. 14We're Surrounded
  3. 15Sealing the Way
  4. 16Thunder Stones
  5. 17Shatter Them!
  6. 18Fixer Upper
  7. 19Battlefront Triage
  8. 20Troggzor the Earthinator
  9. 21Rush Delivery
  10. 22Close Escort
  11. 23Keep Them off the Front
  12. 24Reactivate the Constructs

Showing steps 13 to 24 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Shatter Them!Deepholm · Level 30-35

    I want you to go out there and I want you to finish them. Berserkers, Earthrenders, Deathriders... I don't care! I want those stone troggs shattered!

After this quest

Taken from the storyline's own step order.

  • Battlefront TriageDeepholm · Level 30-35

    You seem quick on your feet, <race>. I need someone to go out into the chaos of the front and patch up our injured. Take my kit. It's simple enough to use. Heal them before the stone troggs finish them off for good.

Quests that require this one

The storyline at a glance

Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.

Maps its steps are placed on (steps per map): Deepholm (57).

Steps of this storyline count toward:

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.