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Quest

Stonefather's Boon

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
480762+35via Wowhead (opens the original comment in a new tab)

If you're confused as to where the defenders are (as I was):

The DEFENDERS you're buffing are BEHIND the quest giver over a bit of a hill; there's another quest in the same area: We're Surrounded

I know I had turned (since there were Earthen fighting behind me, and that's where the quest giver was facing) and run that way, only to find nothing of use... there are defenders, but they are outside of the area you can use the "boon" in.

3
724891+10via Wowhead (opens the original comment in a new tab)

1) Use the boon on Stonehearth Defenders and not on Earthen Geomancers

2) Make sure the buff isn't already active (maybe from another player doing the same quest) on the NPC

3) Stay facing the NPC until the spell is complete and you get progress, i.e., don't mount or turn away and run, you must face the NPC during the spell.

Read all 35 on Wowhead ↗

Quest facts

LevelLevel 30-35
Quest ID26499

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26499))

What to do

StorylineDeepholm, War & Gunships, step 13 of 57
Rewards13g 74s, 4,800 XP

Description

With the Stonefather taken prisoner, our forces are demoralized. Normally any one of mine could take five times his number of stone troggs. But now.... I want you to head out into the field surrounding the town. Plant Stonefather Oremantle's banner near my defenders. Grant them his boon and remind them of that for which they fight.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 12 mapped points
Deepholm map showing where to go for Stonefather's BoonTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #207 28.2 68.7

Coordinates

  • Turn-inDeepholm 28.2, 68.7/way #207 28.2 68.7
  • Objective area (centre of the marked area)Deepholm 28.8, 70.3/way #207 28.8 70.3
  • Objective areaDeepholm 27.9, 68.7/way #207 27.9 68.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Deepholm, War & Gunships

Part 13 of 57.

Previous: Bring Down the Avalanche · Next: We're Surrounded

  1. 8The Axe of Earthly Sundering
  2. 9Elemental Ore
  3. 10One With the Ground
  4. 11Bring Down the Avalanche
  5. 12Bring Down the Avalanche
  6. 13Stonefather's Boon
  7. 14We're Surrounded
  8. 15Sealing the Way
  9. 16Thunder Stones
  10. 17Shatter Them!
  11. 18Fixer Upper
  12. 19Battlefront Triage

Showing steps 8 to 19 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Bring Down the AvalancheDeepholm · Level 30-35

    You have to go back and slay Avalanchion to keep Therazane's forces from attacking Stonehearth!

After this quest

Taken from the storyline's own step order.

  • We're SurroundedDeepholm · Level 30-35

    Our war has been waged for longer than your kind counts time. Let us see if you can make a difference, <race>. The stone troggs are a mistake of the titans. On your world they have succumbed to the Curse of Flesh. But here, in Deepholm, you see them in their true form. We're surrounded.

The storyline at a glance

Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.

Maps its steps are placed on (steps per map): Deepholm (57).

Steps of this storyline count toward:

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.