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Quest

Fjarnskaggl

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
levser+34via Wowhead (opens the original comment in a new tab)

It is summoned by clicking the big rock and giving 20 Fjarnskaggl.. He comes from the sea side and stays in front of the rock. Fight starts when you attack him. Although quest says it is for a 5 ppl group I soloed him with my DH. There are some important tricks for the fight :
1- Kill the 3 or 4 animals (Rockshells) around the big rock. You can easily hit them during the fight and they may cause a serious trouble to you.
2- During the fight Torgus has a very heavy dmg hit. It is easily dodgeable if you learn the animation for that hit. He holds his sword over his head. Run away immediately.
3- There is a medium gray rock 30 yds to big summoning rock. Never let Torgus pass that rock else he turns back to big rock and gets his life full. Fight restart.

Here it is the video for this fight: https://youtu.be/pYJuK5DN_Iw

2
Driva+12via Wowhead (opens the original comment in a new tab)

I'm not the kind of player who solo hard things, and was apprehensive to try this on my own. I tried it anyway, and as a ranged with pet (MM hunter) I had no trouble at all. My pet hardly dropped health and I could stand at a safe distance from Torgus' different attacks. Heed the advice from Levser and kill all the Rockshells before summoning Torgus.

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Quest facts

LevelLevel 10-45
CategoryHerbalism
TypeGroup
Quest ID40033

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40033))

Description

There! It seems that there was a vrykul herbalist, Torgus, who brought a gift of fjarnskaggl to a seaside cairn - presumably in Stormheim - and by doing so received a blessing from his ancestors. <Kuhuine shrugs.> It's worth a shot, though without knowing what you're getting into, you may want to bring friends with you.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Objective area 1 mapped point
Stormheim map showing where to go for FjarnskagglObjective area

In-game waypoint: /way #634 81.7 65.6

Dalaran Objective area 1 mapped point
Dalaran map showing where to go for FjarnskagglObjective area

In-game waypoint: /way #627 43.0 33.3

Coordinates

  • Objective areaStormheim 81.7, 65.6/way #634 81.7 65.6
  • Objective areaDalaran 43.0, 33.3/way #627 43.0 33.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Other quests whose map markers the client places on Stormheim.

Getting there

Flight points closest to the quest’s first objective area marker on Stormheim:

  • Greywatch, StormheimAlliance · about 600 yards west
  • Valdisdall, StormheimAlliance and Horde · about 1,400 yards north-west
  • Dreadwake's Landing, StormheimHorde · about 1,600 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Legion Herbalism

Part 5 of 5.

Previous: The Missing Page

  1. 1Fjarnskaggl Sample
  2. 2Ram's-Horn Trowel
  3. 3Vrykul Herblore
  4. 4The Missing Page
  5. 5Fjarnskaggl

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Missing PageLevel 10-45

    <The page appears to be ripped out of a larger book. It reads:> "...the Cairn of the Sea, a place long-known to be beloved by the gods.

The storyline at a glance

Legion Herbalism has 5 steps, from Fjarnskaggl Sample to Fjarnskaggl.

Maps its steps are placed on (steps per map): Dalaran (3), Dalaran (2).

Other storylines on the Dalaran map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.