For me, the turn in marker for this quest was on the dock opposite where you actually need to be.
Quest
The Grinning Idols
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You need to kill 3 npc in the area
/way 33.98 81.25 [npc=128346] ([item=153351])
/way 34.33 77.84 [npc=128454] ([item=151021])
/way 32.63 78.56 [npc=136446] ([item=153352])The Grinning Idols quest video: https://www.youtube.com/watch?v=9hn6B3IBbDk
This quest is part of the Vol'dun Port of Zem'lan questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo122Port of Zem'lan Event[npc=128261]Port of Zem'lanhttps://youtu.be/PnZulYNxM3E1241Port of Zem'lan [currency=1553][npc=136309]Port of Zem'lanhttps://youtu.be/4QIJ7nkY6ww128Port of Zem'lanTreasure MapPort of Zem'lanhttps://youtu.be/ts_YUoaxtbE130Port of Zem'lan[npc=136779]The Golden Islehttps://youtu.be/is3ssAytZWIId column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Same here. The correct location is under the bridge of the next pier at 33.28, 81.76
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47499))
Requirements
Read from the Blizzard quest API.
What to do
Description
Before de curse, we were a loyal crew to a good captain. But de curse corrupted Pirate-King Zem'lan, made him cruel and controlling. Now, he treats us more like slaves than crewmates. Forced to fight and die for his gain, no treasure for ourselves. No speakin' up without punishment. Well, us four, we ain't gonna be his slaves no more. A few of de crew hold onto de idols dat Zem'lan used to curse us. Kill dem and take de idols. I wanna see if we can break dem. Just for fun.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #864 35.3 83.2
Coordinates
- Turn-inVol'dun 35.3, 83.2
/way #864 35.3 83.2 - Turn-inVol'dun 33.3, 81.8
/way #864 33.3 81.8 - Objective areaVol'dun 33.9, 81.3
/way #864 33.9 81.3 - Objective areaVol'dun 34.4, 77.6
/way #864 34.4 77.6 - Objective area (centre of the marked area)Vol'dun 32.8, 78.8
/way #864 32.8 78.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- I Heard You Lost the Herd about 560 yards
- Alpacas Gone Wild about 560 yards
- Snarltooth's Last Laugh about 560 yards
- The Chef's Apprentice about 590 yards
- Savage Saurolisks about 590 yards
- They Might Be Delicious about 590 yards
- Hungry Mouths To Feed about 640 yards
- Vol'duni Fried Chicken about 640 yards
- The Captain's Cache about 640 yards
- Captain Hartford about 640 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Scorched Sands Outpost, Vol'dun
- Goldtusk Inn, Vol'dun
- Temple of Akunda, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 3 comments on this page are shown in Top Comments above.
Choose one of these rewards:
Reward details
Pick one of these
Reputation: Voldunai +150
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Port of Zem'lan
Part 9 of 15.
Previous: Maroon 'em with Fire · Next: The Golden Isle
- 1Lost in Zem'lan
- 4The Day the Port Fell
- 5Overdue Mutiny
- 6The Yard Arm of the Law
- 7My Last Day Alive
- 8Maroon 'em with Fire
- 9The Grinning Idols
- 10The Golden Isle
- 11Our Share of the Plunder
- 12The First Time I Died
- 13This Be Mutiny
- 14Escaping Zem'lan
- 15A Strange Delivery
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Maroon 'em with Fire
We gonna have to sail out to de Golden Isle to face Pirate-King Zem'lan. Let's make sure de rest of de crew can't follow us once we go. Burn their boats in de harbor.
After this quest
Taken from the storyline's own step order.
- The Golden Isle
Pirate-King Zem'lan don't stay in de port with de rest of us. Too good to crack a jug with his crew no more. We gotta sail out to de Golden Isle to find him. That be de forbidden island where Zem'lan hoards all of de treasure we've pillaged and plundered, so only he can enjoy dem.
The storyline at a glance
Port of Zem'lan has 15 steps, from Lost in Zem'lan to A Strange Delivery.
Maps its steps are placed on (steps per map): Vol'dun (15).
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.