Go to the target location then talk with [npc=139705].
/way 41.11 72.61 Never Stop Combing
Never Stop Combing quest video: https://www.youtube.com/watch?v=054wTHivFlQ
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Blood on the Sand questchain of the Ready for War achievement.54Blood on the Sand[npc=135612]Wind's Redemptionhttps://youtu.be/AFNoNSIVfk0
Id column is approximate quest № In storyline (Ready for War <= for more info)
Quest
Never Stop Combing
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present Blood on the Sand quest chain from 120 lvl. Part of Ready for War.
See Video Full Quest chain if need it - https://youtu.be/UlsJXTTg3kA
After finish this StoryLine you will be able to use Flight Master in Deadwood Cove.
.Quest Name:Start and descriptionFinish[npc=135612] - You need to travel to Vol'dun, speak with [npc=142374] to take you there - He is on ship begind rudder.[npc=139705][npc=139705] - At first speak with [npc=139705] after that speak with [npc=139719].[npc=139705][npc=139705] - Travel on south to look on Horde activity.[npc=139719]4. Dirty Work[npc=139719] - You need to kill [npc=139742] and pick up from her body [item=161086].[npc=139705]5. Keep Combing[npc=139705] - Now travel deeper in to the desert and speak with [npc=139719].[npc=139719][npc=139719] - You need to find [item=161087] is dropping from [npc=139752] on broken bridge.[npc=139705][npc=139705] - Find the Exiles' Enclave. Travel move on south.[npc=139705][npc=139705] - You need to collect 15 [item=161241] and 15 [item=161240].[npc=139705][npc=139719] - You need to kill 12 [npc=135311] all on south.[npc=139719][npc=139722] - You need to bring [npc=126627] to [npc=139722]. Use for that [item=161333] wait 1 sec after electrical short circuit pull it to [npc=139722].[npc=139722]11. Splitting Up[npc=139705] - Travel on south west to speak with [npc=139719] She is on beach.[npc=139719][npc=139719] - You need to place 8 [object=292851] all on beach.[npc=139719]13. Full of Arrows[npc=139719] - You need to kill [npc=140567] is located on beach.[npc=139719][npc=139719] - Yo uneed to report and travel on southeast on beach. You will discover new camp and Flight master to.[npc=139705]15. The Big Boom[npc=139705] - At first speak with [npc=135388] He will put you in to the fly mach. use skill 1 first when He will ask them 2 and finly 3. After all will be big boom and you will fly back.[npc=139705][npc=139705] - You need to wait for 2 NPC first will come [npc=139718] but Guzbert Gizmoflank is going late. You will need to use 7th legion Spyglass not far from camp beach side. Use it and you will that Guzbert Gizmoflank will be killed. After finishing this Quest you will reach part of Ready for War.[npc=139705]
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Thank You i Hope that Help You
This seems to be a reference to Mel Brooks "Spaceballs" , the scene in particular where you see the guys with the hair pick and when, "Dark Helmet" asks them if they have found anything the response is, "We ain't found %$^# !" Not fully sure if its a nod to the movie but it seems like it.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52032))
Requirements
Read from the Blizzard quest API.
Description
<Halford eyes the map one last time before folding it up.> Onward to the south, then.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 41.1 72.6
Coordinates
- Turn-inVol'dun 41.1, 72.6
/way #864 41.1 72.6 - Objective areaVol'dun 45.0, 58.8
/way #864 45.0 58.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Dead Men Tell No Tales about 700 yards
- Seafaring Necessities about 700 yards
- The Captain's Cache about 840 yards
- Captain Hartford about 840 yards
- Friends in Strange Places about 1,270 yards
- Defang the Faithless about 1,290 yards
- Break the Siege about 1,290 yards
- Breaking Free about 1,290 yards
- Lines In the Sand about 1,300 yards
- Temple of Sethraliss: Booking on a Favor about 1,300 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Vol'dun:
- Deadwood Cove, Vol'dun
- Sanctuary of the Devoted, Vol'dun
- Shatterstone Harbor, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Storyline
Blood on the Sand
Part 7 of 16.
Our first Horde VIP target is Arlethal Sunwatcher, a high-ranking member of the Reliquary. Taking him out will show the Horde that no one is safe from the Alliance, even across an ocean.
Previous: Classic Reliquary · Next: A Message to the Zandalari
- 2The Vol'dun Plan
- 3Comb the Desert
- 4Dirty Work
- 5Keep Combing
- 6Classic Reliquary
- 7Never Stop Combing
- 8A Message to the Zandalari
- 9Improvised Survival
- 10They Have Alpacas Here
- 11Splitting Up
- 12Delayed Deathification
- 13Full of Arrows
Showing steps 2 to 13 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Classic Reliquary
Another goblin surveyor, and this one's reporting to a blood elf overseer of some sort. We're closing in on them, <name>. You know the drill.
After this quest
Taken from the storyline's own step order.
- A Message to the Zandalari
I know we're here to hunt the Horde, but this is an opportunity. Exiles or not, these are Zandalari trolls, and the Zandalari have all but put in their lot with the Horde. Let's show them what we do to friends of the Horde.
The storyline at a glance
Blood on the Sand has 16 steps, from Overseas Assassination to Blood on the Sand.
Maps its steps are placed on (steps per map): Vol'dun (16).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.