You'll have to use runic wards in the right order to open the passage.
You can see the right rune order on the wall from left to right.
Click Right Up Down Left
Runic Resistance quest video: https://www.youtube.com/watch?v=f5m55uQal6w
This quest is a part of The Pride of Kul Tiras achievement. More info under the spoiler:Spoiler
1Boralus HarborHarbormaster's Officehttps://youtu.be/vHrGHFllzW84[npc=140732]Boralus HarborHarbormaster's Officehttps://youtu.be/BdMvZcZpIbY8[npc=140732]Boralus HarborHarbormaster's Officehttps://youtu.be/amqM7tdiadQ10[npc=141223]Stormsong ValleyPath of Stormshttps://youtu.be/I3ahWUks41412[npc=137691]Stormsong ValleyShrine of the Stormhttps://youtu.be/XMw2yWAufeY21[npc=141159]DrustvarUlfar's Denhttps://youtu.be/voxxll4a8uk
Id column is approximate quest № In The Pride of Kul Tiras storyline <= for more info)
Quest
Runic Resistance
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The puzzle is easy to solve especially if you have played Skyrim! :)
You have four runic wards near the puzzle - two on the left side and two on the right one!
Look at the wards from left to right and click their puzzle equivalent - in other words you need to click the right one, then the top one, the down one and the last is the left one!
Hope I helped you!
This works the same way as the runic chests you can find in the zone. There will always be runes in the scenery nearby to show you what the correct order is, though they're not usually as obvious as these ones!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52488))
Requirements
Read from the Blizzard quest API.
Description
Whatever is going on with this effigy, I don't think it's going to open the gateway without our help. These runes must be the key. There must be some way we can use them to activate the effigy.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #896 27.5 58.9
Coordinates
- Turn-inDrustvar 27.5, 58.9
/way #896 27.5 58.9 - Objective areaDrustvar 27.6, 58.8
/way #896 27.6 58.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- In the Hall of the Drust King about 50 yards
- Matrons of the Crimsonwood about 190 yards
- Controlling the Situation about 190 yards
- Stopping the Grand Rite about 190 yards
- Deeper into the Woods about 190 yards
- Witch Way Out? about 210 yards
- To Falconhurst! about 260 yards
- A Weapon of Old about 340 yards
- Curiously Strong about 340 yards
- Fighting With Fire about 350 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Drustvar:
- Falconhurst, Drustvar
- Arom's Stand, Drustvar
- Anyport, Drustvar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 10 on Wowhead.
Azeritex 200
Reward details
Currency: Azerite x 200
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Pride of Kul Tiras
Part 23 of 24.
Previous: Into Darkness · Next: Thros, the Blighted Lands
- 13Opening the Way
- 14Fate's End
- 15Lost in Darkness
- 16Of Myth and Fable
- 17The Old Bear
- 18Nightmare Catcher
- 19Buried Power
- 20Hatred's Focus
- 21Waycrest Manor: Draining the Heartsbane
- 22Into Darkness
- 23Runic Resistance
- 24Thros, the Blighted Lands
Showing steps 13 to 24 of 24.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Into Darkness
I didn't think you would find a way. Though at this point, I guess I shouldn't be surprised when you accomplish what seems impossible. I guess all that is left is to brave the Crimson Forest and see if this thing works.
After this quest
Taken from the storyline's own step order.
- Thros, the Blighted Lands
The Blighted Lands... If the legends are true then inside we will witness suffering and torment the likes of which we have never known. .. ...but if that is what I must endure to right what I have wronged, then I will cross that threshold gladly. Will you join me, <class>?
The storyline at a glance
The Pride of Kul Tiras has 24 steps, from What You May Regret to Thros, the Blighted Lands.
Maps its steps are placed on (steps per map): Drustvar (8), Tiragarde Sound (7), Stormsong Valley (6), Boralus (3).
Steps of this storyline count toward:
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.