I stood inside one of the lava pits and was able to summon him and kill him on the first try as an 84 Fire Mage after questing in Hyjal and Uldum without using mirror images.
The things he said were funny
Magmatooth yells: Deepholm? I hate this place. Wait... you're not Initiate Goldmine!
Magmatooth yells: I know what you're after. I can sense it!
Magmatooth yells: This is not in my contract! Die, <race>!
Magmatooth yells: NOOOOOO! You tell Goldmine he's a dead goblin! Our contract is over!
I'm not 100% on this but it seems as if they are making fun of Warlocks minions :)
Happy Questing
Quest
Something that Burns
A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Most shamans use their totems to control their elementals- then there are goblins
There are empty craters and craters filled with lava. The empty ones cannot be used to complete the quest.
You can find the filled ones more to the east (right side of your map).
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27135))
What to do
Description
Alright, we need something that's going to make the compound go, "Boom"! I'm all out of gun powder, but I think I know what we can use instead... the heart of my fire elemental! Here, take my fire totem east to the Blood Trail. Just flip the switch on it near any of the lava pools over there and Magmatooth should be summoned. Bring back his heart and we'll be in business.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #207 46.5 57.3
Coordinates
- Turn-inDeepholm 46.5, 57.3
/way #207 46.5 57.3 - Objective area (centre of the marked area)Deepholm 54.6, 58.9
/way #207 54.6 58.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Deepholm map
- Where the Hammer Falls about 210 yards
- Undying Twilight about 210 yards
- The Binding about 210 yards
- Rallying the Earthen Ring about 220 yards
- Word In Stone about 220 yards
- Imposing Confrontation about 390 yards
- Crumbling Defenses about 400 yards
- On Even Ground about 400 yards
- The Very Earth Beneath Our Feet about 400 yards
- Core of Our Troubles about 410 yards
Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 24 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Reputation: The Earthen Ring +250
This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.
Reputation group: Cataclysm.
Other quests in Deepholm that reward The Earthen Ring reputation: The World Pillar (+75), The Earth Claims All (+250), Gunship Down (+250), Captain's Log (+75), Diplomacy First (+75), All Our Friends Are Dead (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Deepholm, War & Gunships
Part 3 of 57.
Previous: Explosive Bonding Compound · Next: Apply and Flash Dry
- 1Where's Goldmine?
- 2Explosive Bonding Compound
- 3Something that Burns
- 4Apply and Flash Dry
- 5Take Him to the Earthcaller
- 6To Stonehearth's Aid
- 7The Quaking Fields
- 8The Axe of Earthly Sundering
- 9Elemental Ore
- 10One With the Ground
- 11Bring Down the Avalanche
- 12Bring Down the Avalanche
Showing steps 1 to 12 of 57.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Explosive Bonding Compound
This guy's the son of the Earthen leader! He almost made it to the temple when he got ambushed by more rock flayers than I can count! We know that the Earthen Stonefather has the middle fragment of the World Pillar. Maybe if we were to heal his son, the Stonefather would give us the fragment?
After this quest
Taken from the storyline's own step order.
- Apply and Flash Dry
Alright, take this and apply it to his wounds. If the cauterizing effect of the flash dry explosion doesn't crack him wide open, it should completely heal him. I think.
The storyline at a glance
Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.
Maps its steps are placed on (steps per map): Deepholm (57).
Steps of this storyline count toward:
Other storylines on the Deepholm map
- Deepholm, The Stone Throne
- The Elemental Lords II
- Call of the Doomhammer
- The Elemental Lords III
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.