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Quest Log

Town-In-A-Box: Under Attack

Town-In-A-Box: Under Attack is a quest for level 1-20 in The Lost Isles. It is step 35 of 72 in The Lost Isles storyline. The quest's turn-in marker is in The Lost Isles at 45.3, 65.0. It rewards 2 reward items, 1 reputation reward, 2,750 experience and money.

Description

<name>, you have to defend us!

I had the eggheads deploy the town's cannon defenses, but it seems like there's an unlimited supply of these Oomlot warriors!

Get your behind into one of those B.C. Eliminators and eliminate the pygmy threat to the town!

Rewards

You will be able to choose one of these rewards:

Money5 gold35 silver
Experience2,750 XP
ReputationBilgewater Cartel +250
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Rewards in detail
TypeRewardAmount
ExperienceXP2,750
MoneyGold5g 35s
ReputationBilgewater Cartel+250

Reward details

Pick one of these

TypeShield Shield
Item level4
BindingBinds when picked up
Armor29
Stats+1 Strength, +1 Stamina, +2 Intellect
Suited toRestoration, Elemental, Holy, Protection
Sells to vendors for84 copper
TypeGun Ranged
Item level4
BindingBinds when picked up
Weapon2 - 3 damage, speed 3.0
Stats+1 Stamina, +1 Agility
Suited toMarksmanship, Beast Mastery
Sells to vendors for1 silver73 copper

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapThe Lost IslesTurn-in marker at 45.3, 65.0, 14 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 14 mapped points
The Lost Isles map showing where to go for Town-In-A-Box: Under AttackTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #174 45.3 65.0

Coordinates

  • Turn-inThe Lost Isles 45.3, 65.0/way #174 45.3 65.0
  • Objective area (centre of the marked area)The Lost Isles 47.4, 65.1/way #174 47.4 65.1
  • Objective areaThe Lost Isles 45.4, 65.4/way #174 45.4 65.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Lost Isles

Part 35 of 72.

Previous: Get Back to Town · Next: Oomlot Village

  1. 30Bilgewater Cartel Represent
  2. 31Naga Hide
  3. 32Irresistible Pool Pony
  4. 33Surrender or Else!
  5. 34Get Back to Town
  6. 35Town-In-A-Box: Under Attack
  7. 36Oomlot Village
  8. 37Free the Captives
  9. 38Send a Message
  10. 39Oomlot Dealt With
  11. 40Up the Volcano
  12. 41Zombies vs. Super Booster Rocket Boots

Showing steps 30 to 41 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Get Back to TownThe Lost Isles · Level 1-20

    We were wrong. It wasn't the naga that were preparing to attack... it was the nearby Oomlot tribe. <name>, you need to get back to the Town-In-A-Box. The pygmies are already attacking! Here, take this. We bought it off of a pygmy who said it used to belong to some great leader of theirs.

After this quest

Taken from the storyline's own step order.

  • Oomlot VillageThe Lost Isles · Level 1-20

    The pygmies took most of our people back to their village. Who knows what evil they're up to? <name>, you have to go up there and free all of the captives before the pygmies work their voodoo on them! Izzy's already up near Oomlot Village to the southeast.

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in The Lost Isles

See all 74 quests in The Lost Isles
Downloads