Seriously, Thrall "needs help" against a Goblin trade prince? Is that the same Thrall who led the Battle for Undercity and tanked an overpowered Varimathras? He has trouble fighting a Goblin with no special power or fighting ability whatsoever? OK, the Goblin's sitting on a sort of robot, but....come on!
But perhaps the worst part is how this whole "Goblin intro" series of quests ends....
Quest
Final Confrontation
A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just stand close enough to spam button #2 and he can't touch ya!Ez but a lil long.
When i got into that part and defeated Gallywix, when he surrenders i went like "that's it? the guy sold goblins as slaves, risked everyone more than once, and thrall just acts like a saturday cartoon good guy?" I mean come on, we kill most people helping him, lets kill this bastard! D:
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25251))
Requirements
Read from the Blizzard quest API.
What to do
Description
{name}, this is it! Thrall's down at the Gallywix Docks fighting the Trade Prince right now! You gotta jump into your Ultimate Footbomb Uniform and get over there!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #174 42.8 25.0
Coordinates
- Turn-inThe Lost Isles 42.8, 25.0
/way #174 42.8 25.0 - Objective areaThe Lost Isles 43.8, 25.2
/way #174 43.8 25.2 - Objective areaThe Lost Isles 43.5, 20.0
/way #174 43.5 20.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 44 comments
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Reward details
Reputation: Bilgewater Cartel +500
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Lost Isles
Part 70 of 72.
Previous: What Kind of Name is Candy, Anyway? · Next: Victory!
- 61The Ultimate Footbomb Uniform
- 62The Fastest Way to His Heart
- 63What Kind of Name is Chip, Anyway?
- 64Release the Valves
- 65Good-bye, Sweet Oil
- 66The Slave Pits
- 67Escape Velocity
- 68She Loves Me, She Loves Me NOT!
- 69What Kind of Name is Candy, Anyway?
- 70Final Confrontation
- 71Victory!
- 72Message for Saurfang
Showing steps 61 to 72 of 72.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- What Kind of Name is Candy, Anyway?
Can you believe that Candy Cane! You know up until you "dealt" with Chip, she was tryin' to start a partner brand with him. Now she's shmoozin' up to the Trade Prince! I just can't get over the fact that she betrayed you like that with your absolutely-not-fake boyfriend.
After this quest
Taken from the storyline's own step order.
- Victory!
We just can't thank you enough for all that you've done. Now we can all get off of this island before it kills us! Thrall is going to want to speak with you first, <name>. I'll rocket you over there. See you on the ship!
The storyline at a glance
The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.
Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).
Other storylines on the Orgrimmar map
- The Missing Expedition
- Allies of the Horde: Vulpera
- Twilight Highlands
- Lost Honor
- An Uncertain Fate
- Cataclysm Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.