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Quest

Good-bye, Sweet Oil

A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Leronroll+2via Wowhead (opens the original comment in a new tab)

I must report that this quest was overwhelmingly dull. When i pushed the big red button, i expected a massive explosion that would sink the oil rig into the sea, instead, i got a puny explosion sound and a lot of things cought on fire. How boring!

Read all 8 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID25207

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25207))

Requirements

RaceGoblin

Read from the Blizzard quest API.

What to do

StorylineThe Lost Isles, step 65 of 72

Description

There is single big, red button on the platform control console. Clearly if ever there were a button to cause massive explosions, that is it!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 3 mapped points
The Lost Isles map showing where to go for Good-bye, Sweet OilTurn-inObjective areaObjective area

In-game waypoint: /way #174 54.2 17.0

Coordinates

  • Turn-inThe Lost Isles 54.2, 17.0/way #174 54.2 17.0
  • Objective areaThe Lost Isles 51.2, 13.2/way #174 51.2 13.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 180 yards north-west
  • Objective areaabout 170 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money5 gold35 silver
Experience2,100 XP
ReputationBilgewater Cartel +250

Reward details

Pick one of these

TypeLeather Feet
Item level6
BindingBinds when picked up
Armor3
Stats+1 Agility or Intellect, +2 Stamina
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for2 silver9 copper
TypePlate Legs
Item level6
BindingBinds when picked up
Armor10
Stats+1 Strength or Intellect, +2 Stamina
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for2 silver64 copper
TypeMail Feet
Item level6
BindingBinds when picked up
Armor5
Stats+1 Agility or Intellect, +2 Stamina
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for2 silver5 copper

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Lost Isles

Part 65 of 72.

Previous: Release the Valves · Next: The Slave Pits

  1. 60Shredder Shutdown
  2. 61The Ultimate Footbomb Uniform
  3. 62The Fastest Way to His Heart
  4. 63What Kind of Name is Chip, Anyway?
  5. 64Release the Valves
  6. 65Good-bye, Sweet Oil
  7. 66The Slave Pits
  8. 67Escape Velocity
  9. 68She Loves Me, She Loves Me NOT!
  10. 69What Kind of Name is Candy, Anyway?
  11. 70Final Confrontation
  12. 71Victory!

Showing steps 60 to 71 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Release the ValvesThe Lost Isles · Level 1-20

    We have to stop Trade Prince Gallywix's oil supply and bring his machines to a grinding halt. We're going to need you to go out to the KTC Oil Platform and release the valves to overload the coolant system. After you do that, head to the platform control panel on the platform and set it to blow.

After this quest

Taken from the storyline's own step order.

  • The Slave PitsThe Lost Isles · Level 1-20

    Sassy's over at the Slave Pits. She's there with the orcs getting ready to execute the final play on the Trade Prince. <name>, take the footbomb uniform up the road to the southwest and find her. I know she's going to want you to lead the charge! Ack, I'm starting to talk like the coach now!

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.