This quest doesn't sound at all dodgy! Luring Naga children with your pool pony? Childsplay!
Quest
Irresistible Pool Pony
A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
"Hi, I know I just murdered your parent right in front of you, but LOOK! Look at this pool pony!"
"<3!"
Head to the left (east) edge of the beach where it kinda looks, at least from the shore, like there's an underwater forest. Don't try to wander near the tenticles yet.
Get in the water, then use the item as you can't use it on land. (*Sniff* Blizz needs to consider these for real mounts!)
After that, just float on down, murder the kids' parents, and steal the poor unsuspecting naga children away.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24864))
Requirements
Read from the Blizzard quest API.
What to do
Description
I've got a plan and you're the only one that I know crazy enough to pull it off! I need you to take this irresistible pool pony to the Vashj'elan Spawning Pool and inflate it. Then, swim down to their hatchlings with it on. I'll bet anything that the hatchlings can be lured away to follow you. Bring them back here and we'll proceed with the next phase of the plan.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #174 51.6 72.0
Coordinates
- Turn-inThe Lost Isles 51.6, 72.0
/way #174 51.6 72.0 - Objective area (centre of the marked area)The Lost Isles 60.2, 83.4
/way #174 60.2 83.4 - Objective areaThe Lost Isles 51.8, 72.2
/way #174 51.8 72.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Bilgewater Cartel +250
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Lost Isles
Part 32 of 72.
Previous: Naga Hide · Next: Surrender or Else!
- 27Who's Top of the Food Chain Now?
- 28A Goblin in Shark's Clothing
- 29Invasion Imminent!
- 30Bilgewater Cartel Represent
- 31Naga Hide
- 32Irresistible Pool Pony
- 33Surrender or Else!
- 34Get Back to Town
- 35Town-In-A-Box: Under Attack
- 36Oomlot Village
- 37Free the Captives
- 38Send a Message
Showing steps 27 to 38 of 72.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Naga Hide
It's oft whispered in dark corners of a material so fine, so exquisite to the touch, that goblins of sophisticated taste will spend any amount of moolah to get their hands on some. Of course, I'm speaking of naga hide!
After this quest
Taken from the storyline's own step order.
- Surrender or Else!
<name>, you and Ace need to march those naga hatchlings down there and use them as leverage to convince the leader of the naga to surrender to us. Ace knows where to go on the south side of the ruins... just follow him.
The storyline at a glance
The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.
Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).
Other storylines on the Orgrimmar map
- The Missing Expedition
- Allies of the Horde: Vulpera
- Twilight Highlands
- Lost Honor
- An Uncertain Fate
- Cataclysm Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.