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Quest Log

Bilgewater Cartel Represent

Bilgewater Cartel Represent is a quest for level 1-20 in The Lost Isles. It is step 30 of 72 in The Lost Isles storyline. The quest's turn-in marker is in The Lost Isles at 51.8, 72.1. It rewards 2 reward items, 1 reputation reward, 2,750 experience and money.

Description

Looks like the naga down there in the ruins are preparing to invade our Town-In-A-Box. I have lots of dead scouts here as proof.

I don't know about you, but I'm not about to let them try. Let's get the jump on them!

Could you lay the foundation for our new coastal holdings by replacing their banners with our own? That's some prime real estate down there!

Rewards

You will be able to choose one of these rewards:

Money5 gold35 silver
Experience2,750 XP
ReputationBilgewater Cartel +250
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Rewards in detail
TypeRewardAmount
ExperienceXP2,750
MoneyGold5g 35s
ReputationBilgewater Cartel+250

Reward details

Pick one of these

TypePlate Waist
Item level4
BindingBinds when picked up
Armor6
Stats+1 Strength or Intellect, +1 Stamina
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for48 copper
TypeCloth Back
Item level4
BindingBinds when picked up
Armor1
Stats+1 Agility, +1 Stamina
Suited toVengeance, Enhancement, Subtlety, Outlaw, Assassination, Windwalker, Feral, Guardian, Havoc, Beast Mastery, Marksmanship, Survival, Brewmaster
Sells to vendors for68 copper

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapThe Lost IslesTurn-in marker at 51.8, 72.1, 12 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 12 mapped points
The Lost Isles map showing where to go for Bilgewater Cartel RepresentTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #174 51.8 72.1

Coordinates

  • Turn-inThe Lost Isles 51.8, 72.1/way #174 51.8 72.1
  • Objective area (centre of the marked area)The Lost Isles 54.4, 83.9/way #174 54.4 83.9
  • Objective areaThe Lost Isles 52.2, 73.4/way #174 52.2 73.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 370 yards south
  • Objective areaabout 40 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Lost Isles

Part 30 of 72.

Previous: Invasion Imminent! · Next: Naga Hide

  1. 25Trading Up
  2. 26The Biggest Egg Ever
  3. 27Who's Top of the Food Chain Now?
  4. 28A Goblin in Shark's Clothing
  5. 29Invasion Imminent!
  6. 30Bilgewater Cartel Represent
  7. 31Naga Hide
  8. 32Irresistible Pool Pony
  9. 33Surrender or Else!
  10. 34Get Back to Town
  11. 35Town-In-A-Box: Under Attack
  12. 36Oomlot Village

Showing steps 25 to 36 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Invasion Imminent!The Lost Isles · Level 1-20

    Your work here is done for now, but there's no rest for the wicked, eh? You remember Megs Dreadshredder, our old marketing rep? She's taken some others over the hills to the southeast, just past the Raptor Rise.

After this quest

Taken from the storyline's own step order.

  • Naga HideThe Lost Isles · Level 1-20

    It's oft whispered in dark corners of a material so fine, so exquisite to the touch, that goblins of sophisticated taste will spend any amount of moolah to get their hands on some. Of course, I'm speaking of naga hide!

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in The Lost Isles

See all 74 quests in The Lost Isles
Downloads