AKA- Don't screw with Thrall.
Quest
Warchief's Revenge
A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You know, Thrall is supposed to be neutral at this point. He's not Warchief anymore. Why is he suddenly so anti-Alliance when that's never been an issue for him before, and he kind of needs to be on everyone's good side if this whole "saving the world" thing is gonna work out?
This quest is a complete loregasm seeing as I was leveling a goblin shammy.
Quest mechanic wise it's a basic bombing run vehicle quest, although as a plus it ends automatically when you've hit 50.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14243))
Requirements
Read from the Blizzard quest API.
What to do
Description
Brothers of Earth and Fire, hear me! Sisters of the Water and Air, heed my call! Azeroth stands on the brink, its existence near an end! Lend me your power as in times past with my ancient ancestors. Allow me to channel your will through this child of Kezan. Let us put an end to those who would keep us from healing the world!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #174 35.9 66.7
Coordinates
- Turn-inThe Lost Isles 35.9, 66.7
/way #174 35.9 66.7 - Objective area (centre of the marked area)The Lost Isles 12.0, 63.1
/way #174 12.0 63.1 - Objective areaThe Lost Isles 12.4, 63.2
/way #174 12.4 63.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
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Choose one of these rewards:
Other quests on the Lost Isles map
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Bilgewater Cartel +350
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).
Reputation: Orgrimmar +350
Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.
Reputation group: Horde.
Other quests in The Lost Isles that reward Orgrimmar reputation: The Enemy of My Enemy (+10), The Vicious Vale (+10), Weed Whacker (+250), Forward Movement (+10), Infrared = Infradead (+250), To the Cliffs (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Lost Isles
Part 21 of 72.
Previous: Meet Me Up Top · Next: Farewell, For Now
- 16Infrared = Infradead
- 17To the Cliffs
- 18Get to the Gyrochoppa!
- 19Precious Cargo
- 20Meet Me Up Top
- 21Warchief's Revenge
- 22Farewell, For Now
- 23Up, Up & Away!
- 24Cluster Cluck
- 25Trading Up
- 26The Biggest Egg Ever
- 27Who's Top of the Food Chain Now?
Showing steps 16 to 27 of 72.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Meet Me Up Top
I never thought that I would be a prisoner of the Alliance again. I cannot begin to express my gratitude to you... <name>, is it? I will meet you up top and from there we will deal with them.
After this quest
Taken from the storyline's own step order.
- Farewell, For Now
Our destinies are forever intertwined. There are events taking place that are reshaping our world and ultimately will destroy it. We must put an end to them before it is too late. Know that you can always count on me, brother! We will meet again on the larger island.
The storyline at a glance
The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.
Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).
Other storylines on the Orgrimmar map
- The Missing Expedition
- Allies of the Horde: Vulpera
- Twilight Highlands
- Lost Honor
- An Uncertain Fate
- Cataclysm Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.